diff options
author | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-29 17:21:47 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-29 17:29:11 +0300 |
commit | 36e9ed98e7cbccdf3e1b3085a4be2679aec5a869 (patch) | |
tree | c6255e4df3a9f0dfb3d9dad788dfea124a90372a /source/blender/blenkernel/BKE_studiolight.h | |
parent | f98c838b71e264f7f5dad6e953acd599d987ee55 (diff) |
StudioLight: Calculate Specular irradiance
Diffstat (limited to 'source/blender/blenkernel/BKE_studiolight.h')
-rw-r--r-- | source/blender/blenkernel/BKE_studiolight.h | 26 |
1 files changed, 15 insertions, 11 deletions
diff --git a/source/blender/blenkernel/BKE_studiolight.h b/source/blender/blenkernel/BKE_studiolight.h index 213de712abd..2f2e948ab26 100644 --- a/source/blender/blenkernel/BKE_studiolight.h +++ b/source/blender/blenkernel/BKE_studiolight.h @@ -57,14 +57,16 @@ struct GPUTexture; enum StudioLightFlag { - STUDIOLIGHT_DIFFUSE_LIGHT_CALCULATED = (1 << 0), - STUDIOLIGHT_LIGHT_DIRECTION_CALCULATED = (1 << 1), - STUDIOLIGHT_EXTERNAL_FILE = (1 << 2), - STUDIOLIGHT_ORIENTATION_CAMERA = (1 << 3), - STUDIOLIGHT_ORIENTATION_WORLD = (1 << 4), - STUDIOLIGHT_EQUIRECTANGULAR_IMAGE_LOADED = (1 << 5), - STUDIOLIGHT_EQUIRECTANGULAR_GPUTEXTURE = (1 << 6), - STUDIOLIGHT_RADIANCE_BUFFERS_CALCULATED = (1 << 7), + STUDIOLIGHT_DIFFUSE_LIGHT_CALCULATED = (1 << 0), + STUDIOLIGHT_LIGHT_DIRECTION_CALCULATED = (1 << 1), + STUDIOLIGHT_EXTERNAL_FILE = (1 << 2), + STUDIOLIGHT_ORIENTATION_CAMERA = (1 << 3), + STUDIOLIGHT_ORIENTATION_WORLD = (1 << 4), + STUDIOLIGHT_EQUIRECTANGULAR_IMAGE_LOADED = (1 << 5), + STUDIOLIGHT_EQUIRECTANGULAR_IRRADIANCE_IMAGE_CALCULATED = (1 << 6), + STUDIOLIGHT_EQUIRECTANGULAR_RADIANCE_GPUTEXTURE = (1 << 7), + STUDIOLIGHT_EQUIRECTANGULAR_IRRADIANCE_GPUTEXTURE = (1 << 8), + STUDIOLIGHT_RADIANCE_BUFFERS_CALCULATED = (1 << 9), } StudioLightFlag; typedef struct StudioLight { @@ -77,9 +79,11 @@ typedef struct StudioLight { int index; float diffuse_light[6][3]; float light_direction[3]; - ImBuf *equirectangular_buffer; - ImBuf *radiance_buffers[6]; - struct GPUTexture *equirectangular_gputexture; + ImBuf *equirectangular_radiance_buffer; + ImBuf *equirectangular_irradiance_buffer; + ImBuf *radiance_cubemap_buffers[6]; + struct GPUTexture *equirectangular_radiance_gputexture; + struct GPUTexture *equirectangular_irradiance_gputexture; } StudioLight; void BKE_studiolight_init(void); |