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author | Jeroen Bakker <j.bakker@atmind.nl> | 2018-06-19 09:48:01 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2018-06-19 10:06:35 +0300 |
commit | 65b3c7b72cb5f49bb64406bd782e2a705c09016c (patch) | |
tree | d7aa3145a0320c1714406a8c349a5b4f8082e6dd /source/blender/blenkernel/BKE_studiolight.h | |
parent | 7a3e037dc0dc9e10141c5a6c5e8c149bdb530dc2 (diff) |
Studiolight: Add SH2 cache
- the result of the SH2-coeffiecients are stored in a bin file (3*9
floats). As the file is a local file we do not care about the
architecture.
- solved issue that also for internal lights the irradiance file were
stored. We don't want that as it could be in a not accessible location
Diffstat (limited to 'source/blender/blenkernel/BKE_studiolight.h')
-rw-r--r-- | source/blender/blenkernel/BKE_studiolight.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_studiolight.h b/source/blender/blenkernel/BKE_studiolight.h index 0e94411030b..135f926df15 100644 --- a/source/blender/blenkernel/BKE_studiolight.h +++ b/source/blender/blenkernel/BKE_studiolight.h @@ -85,7 +85,8 @@ typedef struct StudioLight { int flag; char name[FILE_MAXFILE]; char path[FILE_MAX]; - char *path_irr; + char *path_irr_cache; + char *path_sh2_cache; int icon_id_irradiance; int icon_id_radiance; int icon_id_matcap; |