diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-12-03 18:59:11 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-12-03 19:05:28 +0300 |
commit | 17a4323ef59570975b254da9936fde16969b1df0 (patch) | |
tree | bfc8c34877891c496a6e1a68c6b30f8849cb6ffc /source/blender/blenkernel/BKE_subdiv_mesh.h | |
parent | bb16167fd8727a330a97f591398ac0981c76a562 (diff) |
Subdiv: Set edge render flags according to Optimal Display
This is a part of T58609, but work is still needed to properly
support this flag in the draw manager.
Diffstat (limited to 'source/blender/blenkernel/BKE_subdiv_mesh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_subdiv_mesh.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_subdiv_mesh.h b/source/blender/blenkernel/BKE_subdiv_mesh.h index f719527eed8..6f1ffb2555b 100644 --- a/source/blender/blenkernel/BKE_subdiv_mesh.h +++ b/source/blender/blenkernel/BKE_subdiv_mesh.h @@ -45,6 +45,8 @@ typedef struct SubdivToMeshSettings { * `resolution - 1`. */ int resolution; + /* When true, only edges emitted from coarse ones will be displayed. */ + bool use_optimal_display; } SubdivToMeshSettings; /* Create real hi-res mesh from subdivision, all geometry is "real". */ |