diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2015-05-27 20:52:12 +0300 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2015-05-27 20:52:12 +0300 |
commit | 07def553d2ad948f128a6be390abbab726dc89f0 (patch) | |
tree | a00c774a5d1575520c255a66e396f4949267e3e1 /source/blender/blenkernel/BKE_subsurf.h | |
parent | 9aea98d33cb1d3769532670ee194e466baf75f46 (diff) |
Fix T44745 non manifold edges of mesh do not work when smoothing in
multires.
Code had special guards for such edges to stop this from happening. I
don't see why this is needed though since code above assigns smoothed
positions for all vertices in the grid.
After removing the guards I saw that this in fact was the only place
where grd adjacency was used, so I completely removed it.
Diffstat (limited to 'source/blender/blenkernel/BKE_subsurf.h')
-rw-r--r-- | source/blender/blenkernel/BKE_subsurf.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_subsurf.h b/source/blender/blenkernel/BKE_subsurf.h index 5190d254306..c1c96c8228c 100644 --- a/source/blender/blenkernel/BKE_subsurf.h +++ b/source/blender/blenkernel/BKE_subsurf.h @@ -49,7 +49,6 @@ struct CCGFace; struct CCGVert; struct EdgeHash; struct PBVH; -struct DMGridAdjacency; /**************************** External *****************************/ @@ -118,7 +117,6 @@ typedef struct CCGDerivedMesh { int *pmap_mem; struct CCGElem **gridData; - struct DMGridAdjacency *gridAdjacency; int *gridOffset; struct CCGFace **gridFaces; struct DMFlagMat *gridFlagMats; |