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authorJoseph Eagar <joeedh@gmail.com>2009-05-18 12:46:04 +0400
committerJoseph Eagar <joeedh@gmail.com>2009-05-18 12:46:04 +0400
commit0ba863de29ad6768260e1b4e67f3eec9c8ae4c81 (patch)
treeb1c606be25678a749abcb46a5877d8ec262c15ba /source/blender/blenkernel/BKE_tessmesh.h
parent166c270f060e0ffadbc53c27afb112f294e7425e (diff)
renamed BMTessMesh to BMEditMesh, did some more monkeywork, cleaned up the more serious warnings, and also non-backbuffered selection sortof works now, though it still needs plenty of work.
Diffstat (limited to 'source/blender/blenkernel/BKE_tessmesh.h')
-rw-r--r--source/blender/blenkernel/BKE_tessmesh.h14
1 files changed, 8 insertions, 6 deletions
diff --git a/source/blender/blenkernel/BKE_tessmesh.h b/source/blender/blenkernel/BKE_tessmesh.h
index f8b1dfff222..4bffd37e24e 100644
--- a/source/blender/blenkernel/BKE_tessmesh.h
+++ b/source/blender/blenkernel/BKE_tessmesh.h
@@ -20,7 +20,7 @@ typedef struct BMEditSelection
the entire derivedmesh and modifier system works with this structure,
and not BMesh. Mesh->editbmesh will store a pointer to this structure.*/
-typedef struct BMTessMesh {
+typedef struct BMEditMesh {
struct BMesh *bm;
/*we store tesselations as triplets of three loops,
@@ -50,9 +50,11 @@ typedef struct BMTessMesh {
/*selection mode*/
int selectmode, totfacesel, totvertsel, totedgesel;
-} BMTessMesh;
-void TM_RecalcTesselation(BMTessMesh *tm);
-BMTessMesh *TM_Create(BMesh *bm);
-BMTessMesh *TM_Copy(BMTessMesh *tm);
-void TM_Free(BMTessMesh *em);
+ int mat_nr;
+} BMEditMesh;
+
+void TM_RecalcTesselation(BMEditMesh *tm);
+BMEditMesh *TM_Create(BMesh *bm);
+BMEditMesh *TM_Copy(BMEditMesh *tm);
+void TM_Free(BMEditMesh *em);