diff options
author | Ton Roosendaal <ton@blender.org> | 2006-01-04 15:13:13 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2006-01-04 15:13:13 +0300 |
commit | 3153a238b38573e77fd277abca927d77c8bcce4a (patch) | |
tree | bb4c628956e9c67851e6a4e6fd37cfc06ba975a6 /source/blender/blenkernel/BKE_texture.h | |
parent | bd26fe8f94dd0f8ee558df1e7c877eba3db912be (diff) |
Orange: more Node goodies;
- New Node: "Mapping". Allows input vector to be translated, rotated and
scaled. And optional be clipped to a range. Works for colors too!
- The button "Normal" now allows incremental input, so a click in the
button won't change the normal anymore
- Connecting wires now show selection state for Nodes, with nice blended
colors. Both colors were added in Themes, but default to black and white
Diffstat (limited to 'source/blender/blenkernel/BKE_texture.h')
-rw-r--r-- | source/blender/blenkernel/BKE_texture.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_texture.h b/source/blender/blenkernel/BKE_texture.h index 4db98599206..033de758c7b 100644 --- a/source/blender/blenkernel/BKE_texture.h +++ b/source/blender/blenkernel/BKE_texture.h @@ -40,6 +40,7 @@ struct PluginTex; struct LampRen; struct ColorBand; struct HaloRen; +struct TexMapping; /* in ColorBand struct */ #define MAXCOLORBAND 16 @@ -61,5 +62,8 @@ void make_local_texture(struct Tex *tex); void autotexname(struct Tex *tex); struct Tex *give_current_texture(struct Object *ob, int act); +struct TexMapping *add_mapping(void); +void init_mapping(struct TexMapping *texmap); + #endif |