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authorBastien Montagne <montagne29@wanadoo.fr>2016-07-20 20:49:45 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2016-07-21 17:54:36 +0300
commitd8d4bef6ccc3556a5691e5b633ebad895a795872 (patch)
tree2faf0473d311809060e6d2e7cfa9c813d1880100 /source/blender/blenkernel/BKE_texture.h
parent2977dcf2f7471e00079100803fd4203fcf97f20a (diff)
Refactor/deduplicate even more make_local code (and fix part of T48907).
Turns out most BKE_foo_make_local datablock-specific functions are actually doing exactly the same thing, only two currently need special additional operations (object and brush ones). So added a BKE_id_make_local_generic instead of copying same code over and over. Also, changed a bit how make_local works in case we are localizing a whole library. We need to do the 'remap' step (from old linked ID to new local one) in the second loop, otherwise we miss some dependencies. This fixes main part of T48907.
Diffstat (limited to 'source/blender/blenkernel/BKE_texture.h')
-rw-r--r--source/blender/blenkernel/BKE_texture.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_texture.h b/source/blender/blenkernel/BKE_texture.h
index eef02f63350..1c5ea946f59 100644
--- a/source/blender/blenkernel/BKE_texture.h
+++ b/source/blender/blenkernel/BKE_texture.h
@@ -72,7 +72,7 @@ void BKE_texture_default(struct Tex *tex);
struct Tex *BKE_texture_copy(struct Main *bmain, struct Tex *tex);
struct Tex *BKE_texture_add(struct Main *bmain, const char *name);
struct Tex *BKE_texture_localize(struct Tex *tex);
-void BKE_texture_make_local(struct Main *bmain, struct Tex *tex, const bool force_local);
+void BKE_texture_make_local(struct Main *bmain, struct Tex *tex, const bool lib_local);
void BKE_texture_type_set(struct Tex *tex, int type);
void BKE_texture_mtex_default(struct MTex *mtex);