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authorCampbell Barton <ideasman42@gmail.com>2019-07-26 13:03:21 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-07-26 13:05:04 +0300
commit1d7be99ba4886dcf95a72a8597098e109dc10f95 (patch)
treed297e869953953999f78eb9809216c737c8f0d70 /source/blender/blenkernel/BKE_undo_system.h
parent81043397d78e7c61b1afbea1ce5a6e6f05db1f06 (diff)
Fix missing ID pointer updates for texture paint undo
Partial fix for T61263, however mem-file undo sometimes reloads imbuf's.
Diffstat (limited to 'source/blender/blenkernel/BKE_undo_system.h')
-rw-r--r--source/blender/blenkernel/BKE_undo_system.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_undo_system.h b/source/blender/blenkernel/BKE_undo_system.h
index 50c29c456d1..4f3d9915f79 100644
--- a/source/blender/blenkernel/BKE_undo_system.h
+++ b/source/blender/blenkernel/BKE_undo_system.h
@@ -48,6 +48,7 @@ UNDO_REF_ID_TYPE(Mesh);
UNDO_REF_ID_TYPE(Object);
UNDO_REF_ID_TYPE(Scene);
UNDO_REF_ID_TYPE(Text);
+UNDO_REF_ID_TYPE(Image);
typedef struct UndoStack {
ListBase steps;