diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-09-16 08:19:22 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-09-16 08:19:22 +0400 |
commit | 36c273b1f7c65a759f77c8ed42b65b878dbb09da (patch) | |
tree | 8b75b606f4745c980c21790ff641b38fdb87d9ae /source/blender/blenkernel/BKE_unit.h | |
parent | d6baea457e51c1443d68eb4ca5393e7de9981c02 (diff) |
- bone roll now in degrees not radians.
- rna buttons with units set now use the units base value for snapping.
- bone head/tail radius could be set negative.
matt: removed a check in ui_is_but_unit() which made angle buttons return false, what was this for?
Diffstat (limited to 'source/blender/blenkernel/BKE_unit.h')
-rw-r--r-- | source/blender/blenkernel/BKE_unit.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_unit.h b/source/blender/blenkernel/BKE_unit.h index 65bdea8095a..7461d43e721 100644 --- a/source/blender/blenkernel/BKE_unit.h +++ b/source/blender/blenkernel/BKE_unit.h @@ -45,6 +45,9 @@ double bUnit_ClosestScalar(double value, int system, int type); /* base scale for these units */ double bUnit_BaseScalar(int system, int type); +/* return true is the unit system exists */ +int bUnit_IsValid(int system, int type); + /* loop over scales, coudl add names later */ //double bUnit_Iter(void **unit, char **name, int system, int type); @@ -63,6 +66,7 @@ double bUnit_GetScaler(void *usys_pt, int index); #define B_UNIT_TIME 6 #define B_UNIT_VELOCITY 7 #define B_UNIT_ACCELERATION 8 +#define B_UNIT_MAXDEF 9 #ifdef __cplusplus } |