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author | Jeroen Bakker <jeroen@blender.org> | 2022-05-09 14:30:48 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2022-05-09 14:32:13 +0300 |
commit | 0f7da9a72fa2dd610195e5009205b1b91c5ca132 (patch) | |
tree | 47ff65bfebd462e7dc16ac5637b1ee213397a9cd /source/blender/blenkernel/BKE_unit.h | |
parent | b1b699412979ff7a3f2a48f95f9c3c1d131ba46a (diff) |
GPU: Unable to compile material shaders.
This fixes a threading issues when material shaders with textures are used.
It localizes the names of the samplers.
Diffstat (limited to 'source/blender/blenkernel/BKE_unit.h')
0 files changed, 0 insertions, 0 deletions