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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-02-08 14:31:28 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-02-17 18:23:00 +0300
commitce5d079a490841ea52736dacf418357a9bbc5923 (patch)
treed6726cb0cb63e59f350fc46ca7d6d0ad3a1148f1 /source/blender/blenkernel/BKE_unit.h
parent6c24de95c0f3af084c2314f2ff9443efba675453 (diff)
Units: add support for light power units in Watt. Use for Eevee lights.
This affects point, spot and area lights. Sun light strength remains without a unit. This change does not affect .blend file compatibility in any way, as with the rest of the unit system it's purely a display and editing feature. Not used for Cycles yet, that will be done after unifying the settings with Eevee.
Diffstat (limited to 'source/blender/blenkernel/BKE_unit.h')
-rw-r--r--source/blender/blenkernel/BKE_unit.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_unit.h b/source/blender/blenkernel/BKE_unit.h
index 8fb7c41ad55..4a6f8a63d5d 100644
--- a/source/blender/blenkernel/BKE_unit.h
+++ b/source/blender/blenkernel/BKE_unit.h
@@ -77,7 +77,8 @@ enum {
B_UNIT_VELOCITY = 7,
B_UNIT_ACCELERATION = 8,
B_UNIT_CAMERA = 9,
- B_UNIT_TYPE_TOT = 10,
+ B_UNIT_POWER = 10,
+ B_UNIT_TYPE_TOT = 11,
};
#ifdef __cplusplus