diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-11-22 03:56:32 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-11-22 03:56:32 +0400 |
commit | da25b50ccb6a2a2c7d91ec588fe5c1b0e150ae4e (patch) | |
tree | 8abc36b362e479a6ba6aca8a8de417fd1c9d4d47 /source/blender/blenkernel/BKE_writeavi.h | |
parent | 30fd1ab523393216a66a7debb7e42ec39e40a242 (diff) |
image save operator now shares settings and UI with render & image out node.
details:
- setting format options from python isnt possible anymore since this isnt exposed via op->properties, python should use image.save() function instead.
- image save UI now hides 'Relative' option when copy is selected since it has no effect.
- default image depth is set to 8 or more if the image has no float buffer, otherwise its set to 32 or less.
other fixes:
- image new was adding an image with a filepath set to "untitled", if this file happened to exist in the current directory a save on the generated image would overwrite it, now initialize to empty path.
- BKE_ftype_to_imtype was returning an invalid value if ftype==0.
Diffstat (limited to 'source/blender/blenkernel/BKE_writeavi.h')
-rw-r--r-- | source/blender/blenkernel/BKE_writeavi.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_writeavi.h b/source/blender/blenkernel/BKE_writeavi.h index f2502cf25f7..01a16be18ca 100644 --- a/source/blender/blenkernel/BKE_writeavi.h +++ b/source/blender/blenkernel/BKE_writeavi.h @@ -50,7 +50,7 @@ typedef struct bMovieHandle { void (*get_movie_path)(char *string, struct RenderData *rd); /* optional */ } bMovieHandle; -bMovieHandle *BKE_get_movie_handle(int imtype); +bMovieHandle *BKE_get_movie_handle(const char imtype); void BKE_makeanimstring(char *string, struct RenderData *rd); #ifdef __cplusplus |