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authorCampbell Barton <ideasman42@gmail.com>2010-01-08 16:52:38 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-01-08 16:52:38 +0300
commita868e8623ca7218dfa363962e178293f4a8f0690 (patch)
tree2c0e08b1b9b810b60c7b19d9dac4fd6e2fb41c36 /source/blender/blenkernel/BKE_writeavi.h
parent7079047538da71961102478a23cccdbd62c7cf9d (diff)
- RNA support for returning copied strings from functions, flagging strings as PROP_THICK_WRAP does this.
- scene.render_data.frame_path(frame=num), returns the output path for rending images of video. - scene.render_data.file_extension, readonly attribute, gives the extension ".jpg", ".mov" etc - player support was guessing names, use the above functions to get the actual names used, accounting for #'s replacing numbers.
Diffstat (limited to 'source/blender/blenkernel/BKE_writeavi.h')
-rw-r--r--source/blender/blenkernel/BKE_writeavi.h7
1 files changed, 2 insertions, 5 deletions
diff --git a/source/blender/blenkernel/BKE_writeavi.h b/source/blender/blenkernel/BKE_writeavi.h
index a8d38dda103..e2778ebb54c 100644
--- a/source/blender/blenkernel/BKE_writeavi.h
+++ b/source/blender/blenkernel/BKE_writeavi.h
@@ -40,19 +40,16 @@ struct RenderData;
struct ReportList;
struct Scene;
-int start_avi(struct Scene *scene, struct RenderData *rd, int rectx, int recty, struct ReportList *reports);
-void end_avi(void);
-int append_avi(struct RenderData *rd, int frame, int *pixels, int rectx, int recty, struct ReportList *reports);
-void makeavistring (struct RenderData *rd, char *string);
-
typedef struct bMovieHandle {
int (*start_movie)(struct Scene *scene, struct RenderData *rd, int rectx, int recty, struct ReportList *reports);
int (*append_movie)(struct RenderData *rd, int frame, int *pixels, int rectx, int recty, struct ReportList *reports);
void (*end_movie)(void);
int (*get_next_frame)(struct RenderData *rd, struct ReportList *reports); /* optional */
+ void (*get_movie_path)(char *string, struct RenderData *rd); /* optional */
} bMovieHandle;
bMovieHandle *BKE_get_movie_handle(int imtype);
+void BKE_makeanimstring(char *string, struct RenderData *rd);
#ifdef __cplusplus
}