Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAntony Riakiotakis <kalast@gmail.com>2015-03-26 16:49:59 +0300
committerAntony Riakiotakis <kalast@gmail.com>2015-03-26 16:50:18 +0300
commitc0ef4e9b788b8db433bf3e92bd19ee00f86f9866 (patch)
tree3ef303f1d1cfcbfbb5c6026a20a9c288df202a75 /source/blender/blenkernel/BKE_writeframeserver.h
parentf80064f2d24408aa85c84f3c328ef470baf39e7c (diff)
Fix T44122, rendering OpenGL preview movie with audio has wrong audio
range and extra frames. Issue here is that the movie backend would unconditionally use the start frame of the scene instead of the preview frame. Solved by passing an explicit "preview" argument. Strictly speaking, the preview argument is part of the renderdata struct, that is also passed to the code, but when rendering the final result we want to unconditionally render the full range regardless of the preview setting of the render structure. However, OpenGL rendering does use the preview range so we need to account for that when making those exports. This is also a nice chance to correct the filenames, which still used the full range.
Diffstat (limited to 'source/blender/blenkernel/BKE_writeframeserver.h')
-rw-r--r--source/blender/blenkernel/BKE_writeframeserver.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_writeframeserver.h b/source/blender/blenkernel/BKE_writeframeserver.h
index bdce9abe8ad..b7d601ea769 100644
--- a/source/blender/blenkernel/BKE_writeframeserver.h
+++ b/source/blender/blenkernel/BKE_writeframeserver.h
@@ -40,7 +40,7 @@ struct RenderData;
struct ReportList;
struct Scene;
-int BKE_frameserver_start(struct Scene *scene, struct RenderData *rd, int rectx, int recty, struct ReportList *reports);
+int BKE_frameserver_start(struct Scene *scene, struct RenderData *rd, int rectx, int recty, struct ReportList *reports, bool preview);
void BKE_frameserver_end(void);
int BKE_frameserver_append(struct RenderData *rd, int start_frame, int frame, int *pixels,
int rectx, int recty, struct ReportList *reports);