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author | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-11 17:55:14 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-11 18:02:13 +0300 |
commit | d3c4248946f65d287f18b3d6488cd450dfb6d81d (patch) | |
tree | 47ed70266631c5e40cf221031d84315d85f27983 /source/blender/blenkernel/CMakeLists.txt | |
parent | 68b736ce248fbfc6eacfa2fed4f677523087accb (diff) |
Workbench: StudioLight HDRI's
The Studio lights are now loaded from disk. The location is
`datafiles/studiolights` they need to be JPG for now. JPG cannot store
HDRI color range but they are clamped inside the Workbench
engine for speed reason. I didn't select JP2K as it might not be
enabled.
Users can add upto 20 HDRI files. This limitation is inside the
RNA_space.c Currently the icons are calculated when you first open the
selection box for the HDRI's. We could add them to a background
rendering later.
I added 2 test files a sky texture rendered in Cycles and an HDRI from
cloud.blender.org.
Diffstat (limited to 'source/blender/blenkernel/CMakeLists.txt')
-rw-r--r-- | source/blender/blenkernel/CMakeLists.txt | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt index 37e08cedb10..d5ce6f2f94d 100644 --- a/source/blender/blenkernel/CMakeLists.txt +++ b/source/blender/blenkernel/CMakeLists.txt @@ -185,6 +185,7 @@ set(SRC intern/softbody.c intern/sound.c intern/speaker.c + intern/studiolight.c intern/subsurf_ccg.c intern/suggestions.c intern/text.c @@ -303,6 +304,7 @@ set(SRC BKE_softbody.h BKE_sound.h BKE_speaker.h + BKE_studiolight.h BKE_subsurf.h BKE_suggestions.h BKE_text.h |