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authorHoward Trickey <howard.trickey@gmail.com>2021-02-22 01:57:03 +0300
committerHoward Trickey <howard.trickey@gmail.com>2021-02-22 01:57:03 +0300
commita3f091d7ceda77181422625135225e55afa612c8 (patch)
treee0529be5ae4da66a1d7fbc3e35162b925f519dc5 /source/blender/blenkernel/CMakeLists.txt
parent7883eb04ed3a3718a5a3b5e598c0e12eb9708d9f (diff)
Change Exact Boolean modifier to skip round trip through BMesh.
The Exact modifier code had been written to avoid using BMesh but in the initial release the modifier still converted all Meshes to BMeshes, and then after running the boolean code on the BMeshes, converted the result back to a Mesh. This change skips that. Most of the work here is in getting the Custom Data layers right. The approach taken is to merge default layers from all operand meshes into the final result, and then use the original verts, edges, polys, and loops to copy or interpolate the appropriate custom data layers from all operands into the result.
Diffstat (limited to 'source/blender/blenkernel/CMakeLists.txt')
-rw-r--r--source/blender/blenkernel/CMakeLists.txt10
1 files changed, 10 insertions, 0 deletions
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index 325744f4006..1e7986eedd9 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -172,6 +172,7 @@ set(SRC
intern/mball.c
intern/mball_tessellate.c
intern/mesh.c
+ intern/mesh_boolean_convert.cc
intern/mesh_convert.c
intern/mesh_evaluate.c
intern/mesh_fair.cc
@@ -363,6 +364,7 @@ set(SRC
BKE_mball.h
BKE_mball_tessellate.h
BKE_mesh.h
+ BKE_mesh_boolean_convert.h
BKE_mesh_fair.h
BKE_mesh_iterators.h
BKE_mesh_mapping.h
@@ -728,6 +730,14 @@ if(WITH_TBB)
)
endif()
+if(WITH_GMP)
+ add_definitions(-DWITH_GMP)
+
+ list(APPEND INC_SYS
+ ${GMP_INCLUDE_DIRS}
+ )
+ endif()
+
# # Warnings as errors, this is too strict!
# if(MSVC)
# string(APPEND CMAKE_C_FLAGS " /WX")