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authorJacques Lucke <jacques@blender.org>2022-05-30 13:54:07 +0300
committerJacques Lucke <jacques@blender.org>2022-05-30 13:54:07 +0300
commitbb0fc675822f313c5546a2498a162472c2571ecb (patch)
tree2f4a7941a1a32d24260d3add53e92103506a8593 /source/blender/blenkernel/CMakeLists.txt
parent2f77b2daaccfa00866f049e4c2fc1cdee41e8ae1 (diff)
Nodes: add separately allocated run-time data for bNodeTree
`bNodeTree` has a lot of run-time embedded in it currently. Having a separately allocated run-time struct has some benefits: * Run-time data is not stored in files. * Makes it easy to use c++ types as run-time data. * More clear distinction between what data only exists at run-time and which doesn't. This commit doesn't move all run-time data to the new struct yet, only the data where I know for sure how it is used. The remaining data can be moved separately. Differential Revision: https://developer.blender.org/D15033
Diffstat (limited to 'source/blender/blenkernel/CMakeLists.txt')
-rw-r--r--source/blender/blenkernel/CMakeLists.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index 0b4f81df452..4edec268fe8 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -431,6 +431,7 @@ set(SRC
BKE_multires.h
BKE_nla.h
BKE_node.h
+ BKE_node_runtime.hh
BKE_node_tree_update.h
BKE_object.h
BKE_object_deform.h