diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2018-04-16 15:07:42 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2018-04-17 18:51:28 +0300 |
commit | 159806140fd33e6ddab951c0f6f180cfbf927d38 (patch) | |
tree | da076be3baa4d987fb5935e220a3d901c926e0e7 /source/blender/blenkernel/CMakeLists.txt | |
parent | 28b996a9d2090efdd74115a653629ef9d7d871f7 (diff) |
Removing Blender Game Engine from Blender 2.8
Folders removed entirely:
* //extern/recastnavigation
* //intern/decklink
* //intern/moto
* //source/blender/editors/space_logic
* //source/blenderplayer
* //source/gameengine
This includes DNA data and any reference to the BGE code in Blender itself.
We are bumping the subversion.
Pending tasks:
* Tile/clamp code in image editor draw code.
* Viewport drawing code (so much of this will go away because of BI removal
that we can wait until then to remove this.
Diffstat (limited to 'source/blender/blenkernel/CMakeLists.txt')
-rw-r--r-- | source/blender/blenkernel/CMakeLists.txt | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt index 27c1eeb3d77..6d8419208e8 100644 --- a/source/blender/blenkernel/CMakeLists.txt +++ b/source/blender/blenkernel/CMakeLists.txt @@ -83,7 +83,6 @@ set(SRC intern/boids.c intern/bpath.c intern/brush.c - intern/bullet.c intern/bvhutils.c intern/cachefile.c intern/camera.c @@ -166,13 +165,11 @@ set(SRC intern/pbvh.c intern/pbvh_bmesh.c intern/pointcache.c - intern/property.c intern/layer.c intern/layer_utils.c intern/lightprobe.c intern/report.c intern/rigidbody.c - intern/sca.c intern/scene.c intern/screen.c intern/seqcache.c @@ -222,7 +219,6 @@ set(SRC BKE_boids.h BKE_bpath.h BKE_brush.h - BKE_bullet.h BKE_bvhutils.h BKE_cachefile.h BKE_camera.h @@ -293,12 +289,10 @@ set(SRC BKE_particle.h BKE_pbvh.h BKE_pointcache.h - BKE_property.h BKE_layer.h BKE_lightprobe.h BKE_report.h BKE_rigidbody.h - BKE_sca.h BKE_scene.h BKE_screen.h BKE_sequencer.h @@ -490,18 +484,6 @@ if(WITH_LZMA) add_definitions(-DWITH_LZMA) endif() -if(WITH_GAMEENGINE) - list(APPEND INC_SYS - ../../../extern/recastnavigation - ) - list(APPEND SRC - intern/navmesh_conversion.c - BKE_navmesh_conversion.h - ) - - add_definitions(-DWITH_GAMEENGINE) -endif() - if(WITH_LIBMV) add_definitions(-DWITH_LIBMV) endif() |