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authorJeroen Bakker <j.bakker@atmind.nl>2018-05-11 17:55:14 +0300
committerJeroen Bakker <j.bakker@atmind.nl>2018-05-11 18:02:13 +0300
commitd3c4248946f65d287f18b3d6488cd450dfb6d81d (patch)
tree47ed70266631c5e40cf221031d84315d85f27983 /source/blender/blenkernel/CMakeLists.txt
parent68b736ce248fbfc6eacfa2fed4f677523087accb (diff)
Workbench: StudioLight HDRI's
The Studio lights are now loaded from disk. The location is `datafiles/studiolights` they need to be JPG for now. JPG cannot store HDRI color range but they are clamped inside the Workbench engine for speed reason. I didn't select JP2K as it might not be enabled. Users can add upto 20 HDRI files. This limitation is inside the RNA_space.c Currently the icons are calculated when you first open the selection box for the HDRI's. We could add them to a background rendering later. I added 2 test files a sky texture rendered in Cycles and an HDRI from cloud.blender.org.
Diffstat (limited to 'source/blender/blenkernel/CMakeLists.txt')
-rw-r--r--source/blender/blenkernel/CMakeLists.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index 37e08cedb10..d5ce6f2f94d 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -185,6 +185,7 @@ set(SRC
intern/softbody.c
intern/sound.c
intern/speaker.c
+ intern/studiolight.c
intern/subsurf_ccg.c
intern/suggestions.c
intern/text.c
@@ -303,6 +304,7 @@ set(SRC
BKE_softbody.h
BKE_sound.h
BKE_speaker.h
+ BKE_studiolight.h
BKE_subsurf.h
BKE_suggestions.h
BKE_text.h