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authorLukas Toenne <lukas.toenne@googlemail.com>2012-10-28 21:09:50 +0400
committerLukas Toenne <lukas.toenne@googlemail.com>2012-10-28 21:09:50 +0400
commit5464979dfd4b6723c70660237bcdb5ce3f505a0a (patch)
treebbc3d9792fef07c05abd745813929aa0e1583be4 /source/blender/blenkernel/CMakeLists.txt
parent07d9cb739a3a920d28e1c0bca59d4a86fc80bfca (diff)
Fix for freeing node trees that are part of other data blocks (material, world, lamp, texture, scene). These node trees were not properly freeing the IDProperty data, due to not being called from BKE_libblock_free.
Now there is an extra function BKE_libblock_free_data, which is called explicitly in ntreeFreeTree if the tree is not part of the library data (ntreeCopyTree does a similar thing using BKE_libblock_copy_data).
Diffstat (limited to 'source/blender/blenkernel/CMakeLists.txt')
0 files changed, 0 insertions, 0 deletions