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authorJacques Lucke <jacques@blender.org>2021-02-09 13:44:58 +0300
committerJacques Lucke <jacques@blender.org>2021-02-09 13:45:04 +0300
commit17672efa0e02172b77eed95bfb977c914a5305b9 (patch)
tree12e7f61bd3dd47a9585cc45e473a3f36fcfca041 /source/blender/blenkernel/CMakeLists.txt
parent4601e3a5916c7746ad29d20add91651929c6f621 (diff)
Geometry Nodes: initial attribute interpolation between domains
This patch adds support for accessing corner attributes on the point domain. The immediate benefit of this is that now (interpolated) uv coordinates are available on points without having to use the Point Distribute node. This is also very useful for parts of T84297, because once we have vertex colors, those will also be available on points, even though they are stored per corner. Differential Revision: https://developer.blender.org/D10305
Diffstat (limited to 'source/blender/blenkernel/CMakeLists.txt')
-rw-r--r--source/blender/blenkernel/CMakeLists.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index 3f22612652c..6b6d2b45d02 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -81,6 +81,7 @@ set(SRC
intern/asset.cc
intern/attribute.c
intern/attribute_access.cc
+ intern/attribute_math.cc
intern/autoexec.c
intern/blender.c
intern/blender_copybuffer.c