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authorTon Roosendaal <ton@blender.org>2007-12-24 21:38:03 +0300
committerTon Roosendaal <ton@blender.org>2007-12-24 21:38:03 +0300
commitc79966be52e251cc7b1028ea4d3012b44eb6a8af (patch)
treef4007ee279b01ad9075971fd63159a02aa29d904 /source/blender/blenkernel/bad_level_call_stubs/stubs.c
parenta1c8543f2acd7086d412cb794b32f96794b00659 (diff)
Blenkernel for 2.5 project, changes mainly are because of disabling
bad level calls. (which is not finished at all)
Diffstat (limited to 'source/blender/blenkernel/bad_level_call_stubs/stubs.c')
-rw-r--r--source/blender/blenkernel/bad_level_call_stubs/stubs.c349
1 files changed, 0 insertions, 349 deletions
diff --git a/source/blender/blenkernel/bad_level_call_stubs/stubs.c b/source/blender/blenkernel/bad_level_call_stubs/stubs.c
deleted file mode 100644
index e0aa288c7b2..00000000000
--- a/source/blender/blenkernel/bad_level_call_stubs/stubs.c
+++ /dev/null
@@ -1,349 +0,0 @@
-
-/**
- * $Id$
- *
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
- * BKE_bad_level_calls function stubs
- */
-
-#include <stdlib.h>
-
-#include "BKE_bad_level_calls.h"
-#include "BLI_blenlib.h"
-#include "BPI_script.h"
-#include "DNA_texture_types.h"
-#include "DNA_material_types.h"
-#include "DNA_node_types.h"
-#include "DNA_scene_types.h"
-
-#include "RE_render_ext.h"
-#include "RE_shader_ext.h"
-#include "RE_pipeline.h"
-
-int winqueue_break= 0;
-
-char bprogname[1];
-
-struct IpoCurve;
-struct FluidsimSettings;
-struct Render;
-struct RenderResult;
-struct Object;
-struct bPythonConstraint;
-struct bConstraintOb;
-struct bConstraintTarget;
-struct ListBase;
-
-char *getIpoCurveName( struct IpoCurve * icu );
-void insert_vert_icu(struct IpoCurve *icu, float x, float y, short fast);
-struct IpoCurve *verify_ipocurve(struct ID *id, short a, char *b, char *d, int e);
-void elbeemDebugOut(char *msg);
-void fluidsimSettingsFree(struct FluidsimSettings* sb);
-void fluidsimSettingsCopy(struct FluidsimSettings* sb);
-
-
-/* readfile.c */
- /* struct SpaceButs; */
-void set_rects_butspace(struct SpaceButs *buts){}
- /* struct SpaceImaSel; */
-void check_imasel_copy(struct SpaceImaSel *simasel){}
- /* struct ScrArea; */
-void unlink_screen(struct bScreen *sc){}
-void freeAllRad(void){}
-void free_editText(void){}
-void free_editArmature(void){}
-void free_vertexpaint(void){}
-
-char *getIpoCurveName( struct IpoCurve * icu )
-{
- return 0;
-}
-
-void insert_vert_icu(struct IpoCurve *icu, float x, float y, short fast)
-{
-}
-
-
-struct IpoCurve *verify_ipocurve(struct ID *id, short a, char *b, char *d, int e)
-{
- return 0;
-}
-
-
-void setscreen(struct bScreen *sc){}
-void force_draw_all(int header){}
- /* otherwise the WHILE_SEQ doesn't work */
- /* struct Sequence; */
-
-/* MAART: added "seqar = 0; totseq = 0" because the loader will crash without it. */
-void build_seqar(struct ListBase *seqbase, struct Sequence ***seqar, int *totseq)
-{
- *seqar = 0;
- *totseq = 0;
-}
-
-/* blender.c */
-void mainqenter (unsigned short event, short val){}
-
-void BPY_do_pyscript(ID *id, short int event){}
-void BPY_clear_script(Script *script){}
-void BPY_free_compiled_text(struct Text *text){}
-void BPY_pydriver_update(void){}
-float BPY_pydriver_eval(struct IpoDriver *driver)
-{
- return 0;
-}
-/* depsgraph.c: */
-struct Object **BPY_pydriver_get_objects(struct IpoDriver *driver)
-{
- return 0;
-}
-int BPY_button_eval(char *expr, double *value)
-{
- return 0;
-}
-
-/* PyConstraints - BPY_interface.c */
-void BPY_pyconstraint_eval(struct bPythonConstraint *con, struct bConstraintOb *cob, struct ListBase *targets)
-{
-}
-void BPY_pyconstraint_target(struct bPythonConstraint *con, struct bConstraintTarget *ct)
-{
-}
-
-
-/* writefile.c */
- /* struct Oops; */
-void free_oops(struct Oops *oops){}
-void exit_posemode(int freedata){}
-void error(char *str, ...){}
-
-/* anim.c */
-ListBase editNurb;
-
-void waitcursor(int val){}
-void allqueue(unsigned short event, short val){}
-#define REDRAWVIEW3D 0x4010
-Material defmaterial;
-
-/* exotic.c */
-void load_editMesh(void){}
-void make_editMesh(void){}
-void free_editMesh(struct EditMesh *em){}
-void docenter_new(void){}
-int saveover(char *str){ return 0;}
-
-/* image.c */
-#include "DNA_image_types.h"
-void free_realtime_image(Image *ima){} // has to become a callback, opengl stuff
-
-/* ipo.c */
-void copy_view3d_lock(short val){} // was a hack, to make scene layer ipo's possible
-
-/* library.c */
-void allspace(unsigned short event, short val){}
-#define OOPS_TEST 2
-
-/* mball.c */
-ListBase editelems;
-
-/* object.c */
-void BPY_free_scriptlink(ScriptLink *slink){}
-void BPY_copy_scriptlink(ScriptLink *scriptlink){}
-float *give_cursor(void){ return 0;} // become a callback or argument
-
-
-/* packedFile.c */
-short pupmenu(char *instr){ return 0;} // will be general callback
-
-/* sca.c */
-#define LEFTMOUSE 0x001 // because of mouse sensor
-
-/* scene.c */
-#include "DNA_sequence_types.h"
-void free_editing(struct Editing *ed){} // scenes and sequences problem...
-void BPY_do_all_scripts (short int event){}
-
-/* IKsolver stubs */
-#include "IK_solver.h"
-
-IK_Segment *IK_CreateSegment(int flag) { return 0; }
-void IK_FreeSegment(IK_Segment *seg) {}
-
-void IK_SetParent(IK_Segment *seg, IK_Segment *parent) {}
-void IK_SetTransform(IK_Segment *seg, float start[3], float rest_basis[][3], float basis[][3], float length) {}
-void IK_GetBasisChange(IK_Segment *seg, float basis_change[][3]) {}
-void IK_GetTranslationChange(IK_Segment *seg, float *translation_change) {};
-void IK_SetLimit(IK_Segment *seg, IK_SegmentAxis axis, float lower, float upper) {};
-void IK_SetStiffness(IK_Segment *seg, IK_SegmentAxis axis, float stiffness) {};
-
-IK_Solver *IK_CreateSolver(IK_Segment *root) { return 0; }
-void IK_FreeSolver(IK_Solver *solver) {};
-
-void IK_SolverAddGoal(IK_Solver *solver, IK_Segment *tip, float goal[3], float weight) {}
-void IK_SolverAddGoalOrientation(IK_Solver *solver, IK_Segment *tip, float goal[][3], float weight) {}
-void IK_SolverSetPoleVectorConstraint(IK_Solver *solver, IK_Segment *tip, float goal[3], float polegoal[3], float poleangle, int getangle) {}
-float IK_SolverGetPoleAngle(IK_Solver *solver) { return 0.0f; }
-
-int IK_Solve(IK_Solver *solver, float tolerance, int max_iterations) { return 0; }
-
-/* exotic.c */
-int BPY_call_importloader(char *name)
-{
- return 0;
-}
-
-
-/* texture.c */
-#define FLO 128
-#define INT 96
-
-
-char texstr[20][12]; /* buttons.c */
-
-/* editsca.c */
-void make_unique_prop_names(char *str) {}
-
-/* DerivedMesh.c */
-void bglBegin(int mode) {}
-void bglVertex3fv(float *vec) {}
-void bglVertex3f(float x, float y, float z) {}
-void bglEnd(void) {}
-
-/* booleanops.c */
-struct DerivedMesh *NewBooleanDerivedMesh(struct Object *ob, struct Object *ob_select, int int_op_type) { return 0; }
-
-// bobj read/write debug messages
-void elbeemDebugOut(char *msg) {}
-void fluidsimSettingsFree(struct FluidsimSettings* sb) {}
-void fluidsimSettingsCopy(struct FluidsimSettings* sb) {}
-
-/*new render funcs */
-int externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta) { return 0; }
-void texture_rgb_blend(float *in, float *tex, float *out, float fact, float facg, int blendtype) {}
-float texture_value_blend(float tex, float out, float fact, float facg, int blendtype, int flip) { return 0; }
-
-void RE_FreeRenderResult(struct RenderResult *rr) {}
-void RE_GetResultImage(struct Render *re, struct RenderResult *rr) {}
-struct RenderResult *RE_MultilayerConvert(void *exrhandle, int rectx, int recty){return NULL;}
-struct Render *RE_GetRender(const char *name) {return (struct Render *)NULL;}
-struct RenderResult *RE_GetResult(Render *re) {return (struct RenderResult *)NULL;}
-float *RE_RenderLayerGetPass(RenderLayer *rl, int passtype) {return NULL;}
-float RE_filter_value(int type, float x) {return 0.0f;}
-struct RenderLayer *RE_GetRenderLayer(RenderResult *rr, const char *name) {return (struct RenderLayer *)NULL;}
-void RE_Database_Free (struct Render *re) {}
-void RE_FreeRender(Render *re) {}
-void RE_shade_external(Render *re, ShadeInput *shi, ShadeResult *shr) {}
-void RE_DataBase_GetView(Render *re, float mat[][4]) {}
-struct Render *RE_NewRender(const char *name) {return (struct Render *)NULL;}
-void RE_Database_Baking(struct Render *re, struct Scene *scene, int type, struct Object *actob) {};
-
-
-/* node_composite.c */
-void RE_zbuf_accumulate_vecblur(struct NodeBlurData *nd, int xsize, int ysize, float *newrect, float *imgrect, float *vecbufrect, float *zbufrect) {}
-
-int multitex_ext(Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, TexResult *texres)
-{
- return 1969;
-}
-
-/* verse */
-
-void post_vertex_create(struct VerseVert *vvert) {}
-void post_vertex_set_xyz(struct VerseVert *vvert) {}
-void post_vertex_delete(struct VerseVert *vvert) {}
-void post_vertex_free_constraint(struct VerseVert *vvert) {}
-void post_polygon_create(struct VerseFace *vface) {}
-void post_polygon_set_corner(struct VerseFace *vface) {}
-void post_polygon_delete(struct VerseFace *vface) {}
-void post_polygon_free_constraint(struct VerseFace *vface) {}
-void post_polygon_set_uint8(struct VerseFace *vface) {}
-void post_node_create(struct VNode *vnode) {}
-void post_node_destroy(struct VNode *vnode) {}
-void post_node_name_set(struct VNode *vnode) {}
-void post_tag_change(struct VTag *vtag) {}
-void post_taggroup_create(struct VTagGroup *vtaggroup) {}
-char *verse_client_name(void) { return NULL; }
-void post_transform(struct VNode *vnode) {}
-void post_transform_pos(struct VNode *vnode) {}
-void post_transform_rot(struct VNode *vnode) {}
-void post_transform_scale(struct VNode *vnode) {}
-void post_object_free_constraint(struct VNode *vnode) {}
-void post_link_set(struct VLink *vlink) {}
-void post_link_destroy(struct VLink *vlink) {}
-void post_connect_accept(struct VerseSession *session) {}
-void post_connect_terminated(struct VerseSession *session) {}
-void post_connect_update(struct VerseSession *session) {}
-void add_screenhandler(struct bScreen *sc, short eventcode, short val) {}
-void post_bitmap_dimension_set(struct VNode *vnode) {}
-void post_bitmap_layer_create(struct VBitmapLayer *vblayer) {}
-void post_bitmap_layer_destroy(struct VBitmapLayer *vblayer) {}
-void post_bitmap_tile_set(struct VBitmapLayer *vblayer, unsigned int xs, unsigned int ys) {}
-void create_meshdata_from_geom_node(struct Mesh *me, struct VNode *vnode) {}
-void post_geometry_free_constraint(struct VNode *vnode) {}
-void post_layer_create(struct VLayer *vlayer) {}
-void post_layer_destroy(struct VLayer *vlayer) {}
-void post_server_add(void) {}
- /* Multires/sculpt stubs */
-struct MultiresLevel *multires_level_n(struct Multires *mr, int n) {return NULL;}
-void multires_free(struct Multires *mr) {}
-void multires_set_level(struct Object *ob, struct Mesh *me, const int render) {}
-void multires_update_levels(struct Mesh *me, const int render) {}
-void multires_calc_level_maps(struct MultiresLevel *lvl) {}
-struct Multires *multires_copy(struct Multires *orig) {return NULL;}
-void sculpt_reset_curve(struct SculptData *sd) {}
-void sculptmode_init(struct Scene *sce) {}
-void sculptmode_free_all(struct Scene *sce) {}
-
-/* zbuf.c stub */
-void antialias_tagbuf(int xsize, int ysize, char *rectmove) {}
-
-/* imagetexture.c stub */
-void ibuf_sample(struct ImBuf *ibuf, float fx, float fy, float dx, float dy, float *result) {}
-
-void update_for_newframe() {}
-
-struct FileList;
-void BIF_filelist_freelib(struct FileList* filelist) {};
-
-/* edittime.c stub */
-TimeMarker *get_frame_marker(int frame){return 0;};
-
-/* editseq.c */
-Sequence *get_forground_frame_seq(int frame){return 0;};
-
-/* modifier.c stub */
-void harmonic_coordinates_bind(struct MeshDeformModifierData *mmd,
- float (*vertexcos)[3], int totvert, float cagemat[][4]) {}
-
-/* particle.c */
-void PE_free_particle_edit(struct ParticleSystem *psys) {}
-void PE_get_colors(char sel[4], char nosel[4]) {}
-void PE_recalc_world_cos(struct Object *ob, struct ParticleSystem *psys) {}
-