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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2006-07-31 19:53:03 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2006-07-31 19:53:03 +0400
commite168d67b3205977777715f143554a15f259c0a40 (patch)
tree4f80d467e17004a7ec0084a449c0b8e6ec4b06cd /source/blender/blenkernel/bad_level_call_stubs/stubs.c
parent6bc2ada6fcaa7eb50cd211450039f4912d5c6390 (diff)
ImagePaint Refactoring:
- ImagePaint now uses ImBuf directly, and the rect blending functions were moved into the imbuf module. - The brush spacing, timing and sampling was abstracted into brush.c, for later reuse in other paint modes. Float ImagePaint support. Textured Brushes: - Only the first texture channel is used now. - Options for size and offset should be added, but need to find some space in the panel, or add a second one ..
Diffstat (limited to 'source/blender/blenkernel/bad_level_call_stubs/stubs.c')
-rw-r--r--source/blender/blenkernel/bad_level_call_stubs/stubs.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/bad_level_call_stubs/stubs.c b/source/blender/blenkernel/bad_level_call_stubs/stubs.c
index 1bad2de5bbc..97c0d4c7ff7 100644
--- a/source/blender/blenkernel/bad_level_call_stubs/stubs.c
+++ b/source/blender/blenkernel/bad_level_call_stubs/stubs.c
@@ -228,7 +228,7 @@ void fluidsimSettingsFree(struct FluidsimSettings* sb) {}
void fluidsimSettingsCopy(struct FluidsimSettings* sb) {}
/*new render funcs */
-void externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta) {}
+int externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta) { return 0; }
int multitex(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres) {return 0;}
struct Render *RE_GetRender(const char *name) {return (struct Render *)NULL;}
struct RenderResult *RE_GetResult(Render *re) {return (struct RenderResult *)NULL;}