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authorWillian Padovani Germano <wpgermano@gmail.com>2006-05-01 02:10:39 +0400
committerWillian Padovani Germano <wpgermano@gmail.com>2006-05-01 02:10:39 +0400
commit066a2b2ed2194ea72ae90f006f2f2be76014c7ca (patch)
tree43ceaf8036e4be60572b930580ac92058a089643 /source/blender/blenkernel/bad_level_call_stubs
parent89dab4397d9eb2b9970ba28edeaf95c578dcaab4 (diff)
Small update for pydrivers: force reloading the pydrivers.py Blender
text module when user edits the input text box of any pydriver (Transform Properties panel, Ipo window). It's enough to click in and out of a single pydriver's text input box for the module reloading and also re-evaluation of all pydrivers available. Maybe this "refreshing" should also be available from a menu, let's see. Note for Python fans: Definitions and redefinitions in a reloaded module are properly handled in Python, but previously defined data in the module doesn't disappear. So if you define a function "f" inside a module, import it, then change the function's name to "g" and reload the module, both "f" and "g" will be available. This is considered a feature, check reload's documentation: http://docs.python.org/lib/built-in-funcs.html#l2h-59
Diffstat (limited to 'source/blender/blenkernel/bad_level_call_stubs')
-rw-r--r--source/blender/blenkernel/bad_level_call_stubs/stubs.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/bad_level_call_stubs/stubs.c b/source/blender/blenkernel/bad_level_call_stubs/stubs.c
index 3e858aca631..e4a259c208e 100644
--- a/source/blender/blenkernel/bad_level_call_stubs/stubs.c
+++ b/source/blender/blenkernel/bad_level_call_stubs/stubs.c
@@ -109,6 +109,7 @@ void BPY_do_pyscript(ID *id, short int event){}
void BPY_clear_script(Script *script){}
void BPY_free_compiled_text(struct Text *text){}
void BPY_free_screen_spacehandlers (struct bScreen *sc){}
+void BPY_pydriver_update(void){}
float BPY_pydriver_eval(struct IpoDriver *driver)
{
return 0;