diff options
author | Kent Mein <mein@cs.umn.edu> | 2006-01-30 22:59:33 +0300 |
---|---|---|
committer | Kent Mein <mein@cs.umn.edu> | 2006-01-30 22:59:33 +0300 |
commit | 8e9222ec217ab98980ffd75cd14387a062b46c9a (patch) | |
tree | ae31e42d4c2af0725486263cd70b1f7720606c96 /source/blender/blenkernel/bad_level_call_stubs | |
parent | ed81ff405fc6f0b459c368107343962502c99e37 (diff) |
More simple fixes to cleanup warnings and what not:
extern/bullet/BulletDynamics/ConstraintSolver/SimpleConstraintSolver.h
added newline at end of file.
intern/boolop/intern/BOP_Face2Face.cpp
fixed indentation and had nested declarations of a varible i used
for multiple for loops, changed it to just one declaration.
source/blender/blenkernel/bad_level_call_stubs/stubs.c
added prototypes and a couple other fixes.
source/blender/include/BDR_drawobject.h
source/blender/include/BSE_node.h
source/blender/include/butspace.h
source/blender/render/extern/include/RE_shader_ext.h
added struct definitions
source/blender/src/editmesh_mods.c
source/gameengine/Ketsji/KX_BlenderMaterial.cpp
source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
source/gameengine/Ketsji/KX_RaySensor.cpp
removed unused variables;
source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
changed format of case statements to avoid warnings in gcc.
Kent
Diffstat (limited to 'source/blender/blenkernel/bad_level_call_stubs')
-rw-r--r-- | source/blender/blenkernel/bad_level_call_stubs/stubs.c | 19 |
1 files changed, 14 insertions, 5 deletions
diff --git a/source/blender/blenkernel/bad_level_call_stubs/stubs.c b/source/blender/blenkernel/bad_level_call_stubs/stubs.c index e8d8f2476ac..ca2a8fc0233 100644 --- a/source/blender/blenkernel/bad_level_call_stubs/stubs.c +++ b/source/blender/blenkernel/bad_level_call_stubs/stubs.c @@ -32,6 +32,7 @@ * BKE_bad_level_calls function stubs */ +#include <stdlib.h> #include "BKE_bad_level_calls.h" #include "BLI_blenlib.h" @@ -40,9 +41,6 @@ #include "DNA_material_types.h" #include "DNA_scene_types.h" - - - #include "RE_render_ext.h" #include "RE_shader_ext.h" #include "RE_pipeline.h" @@ -51,6 +49,17 @@ int winqueue_break= 0; char bprogname[1]; +struct IpoCurve; +struct FluidsimSettings; +struct Render; +struct RenderResult; + +char *getIpoCurveName( struct IpoCurve * icu ); +void insert_vert_ipo(struct IpoCurve *icu, float x, float y); +struct IpoCurve *verify_ipocurve(struct ID *id, short a, char *b, char *d, int e); +void elbeemDebugOut(char *msg); +void fluidsimSettingsFree(struct FluidsimSettings* sb); + /* readfile.c */ /* struct PluginSeq; */ @@ -206,5 +215,5 @@ void fluidsimSettingsFree(struct FluidsimSettings* sb) {} /*new render funcs */ void externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta) {} int multitex(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres) {return 0;} -Render *RE_GetRender(const char *name) {} -RenderResult *RE_GetResult(Render *re) {} +struct Render *RE_GetRender(const char *name) {return (struct Render *)NULL;} +struct RenderResult *RE_GetResult(Render *re) {return (struct RenderResult *)NULL;} |