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author | Willian Padovani Germano <wpgermano@gmail.com> | 2004-01-21 07:38:03 +0300 |
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committer | Willian Padovani Germano <wpgermano@gmail.com> | 2004-01-21 07:38:03 +0300 |
commit | 1652884463afa64ec000462e7a23d3267f980b25 (patch) | |
tree | b9c6bb55ea9c56256c9eb4c42787bacb602e22bd /source/blender/blenkernel/bad_level_call_stubs | |
parent | 24bb131b7cd987018077418141e566c957f96527 (diff) |
BPython:
-- removed struct Script (DNA_script_types.h) from makesdna to blender/include/BPI_script.h
(BPI meaning Blender Python-related external Include file).
Had agreed with Ton that makesdna was not the proper place for it.
-- fixed two small warnings in Ipo.c (variables might be used uninitialized)
-- fixed a bug reported on blender.org's python forum by Wim Van Hoydonck (aka tuinbels):
Blender would hang if a script failed. My fault, accidentally put a node=node->next type call outside the while loop check, so it never ended.
With makesdna/DNA_script_types.h removed and include/BPI_script.h added, msvc projectfiles will need to be updated. Sorry to do it now, but I promissed I'd fix this before next release.
Diffstat (limited to 'source/blender/blenkernel/bad_level_call_stubs')
-rw-r--r-- | source/blender/blenkernel/bad_level_call_stubs/stubs.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/bad_level_call_stubs/stubs.c b/source/blender/blenkernel/bad_level_call_stubs/stubs.c index 532c4243844..e4560982184 100644 --- a/source/blender/blenkernel/bad_level_call_stubs/stubs.c +++ b/source/blender/blenkernel/bad_level_call_stubs/stubs.c @@ -32,10 +32,10 @@ */ +#include "BKE_bad_level_calls.h" #include "BLI_blenlib.h" +#include "BPI_script.h" #include "DNA_material_types.h" -#include "DNA_script_types.h" -#include "BKE_bad_level_calls.h" #ifdef HAVE_CONFIG_H #include <config.h> |