diff options
author | Ton Roosendaal <ton@blender.org> | 2009-01-04 17:14:06 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2009-01-04 17:14:06 +0300 |
commit | f7cb86df3a9ceccc4d649e42735732a608169157 (patch) | |
tree | 558a9ba43708a2213b1afa8f46d79f5daa140bc6 /source/blender/blenkernel/intern/BME_conversions.c | |
parent | 74f9e98c828c17910405092785633373d4ae88e8 (diff) |
2.5
Think global, act local!
The old favorite G.scene gone! Man... that took almost 2 days.
Also removed G.curscreen and G.edbo.
Not everything could get solved; here's some notes.
- modifiers now store current scene in ModifierData. This is not
meant for permanent, but it can probably stick there until we
cleaned the anim system and depsgraph to cope better with
timing issues.
- Game engine G.scene should become an argument for staring it.
Didn't solve this yet.
- Texture nodes should get scene cfra, but the current implementation
is too tightly wrapped to do it easily.
Diffstat (limited to 'source/blender/blenkernel/intern/BME_conversions.c')
-rw-r--r-- | source/blender/blenkernel/intern/BME_conversions.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/BME_conversions.c b/source/blender/blenkernel/intern/BME_conversions.c index da6ab7ea816..58bd4b59181 100644 --- a/source/blender/blenkernel/intern/BME_conversions.c +++ b/source/blender/blenkernel/intern/BME_conversions.c @@ -56,6 +56,8 @@ //XXX #include "BSE_edit.h" +/* XXX IMPORTANT: editmesh stuff doesn't belong in kernel! (ton) */ + /*merge these functions*/ static void BME_DMcorners_to_loops(BME_Mesh *bm, CustomData *facedata, int index, BME_Poly *f, int numCol, int numTex){ int i, j; @@ -397,7 +399,7 @@ void BME_bmesh_to_editmesh(BME_Mesh *bm, BME_TransData_Head *td, EditMesh *em) { if(e->flag & SELECT) eed->f |= SELECT; //XXX if(e->flag & ME_FGON) eed->h= EM_FGON; // 2 different defines! if(e->flag & ME_HIDE) eed->h |= 1; - if(G.scene->selectmode==SCE_SELECT_EDGE) + if(em->selectmode==SCE_SELECT_EDGE) ; //XXX EM_select_edge(eed, eed->f & SELECT); CustomData_em_copy_data(&bm->edata, &em->edata, e->data, &eed->data); |