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author | Ton Roosendaal <ton@blender.org> | 2008-09-29 21:03:24 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2008-09-29 21:03:24 +0400 |
commit | 7ebeceb399002076106333202ec59483fc3ed4ba (patch) | |
tree | 0a457468afdc834467eed8ba7e96a2f7c27b44f9 /source/blender/blenkernel/intern/CCGSubSurf.c | |
parent | 4fbacd671756c435f503149a28c6b44d25e795e4 (diff) |
Updated color calculus for sunsky
- removed ugly clamping function (it was dividing XYZ based on max of
one of the values)
- added option to use Exposure, this only works for brightness (Y).
results look very pleasant, foggy and hazy results are possible.
with exposre==0, no exposure happens for HDR extreme range skies,
this is how yafray rendered it.
- added menu for choosing color spaces (CIE = modern lcds)
Please review! (and yes i know it's still not in World :)
Diffstat (limited to 'source/blender/blenkernel/intern/CCGSubSurf.c')
0 files changed, 0 insertions, 0 deletions