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authorTon Roosendaal <ton@blender.org>2008-09-29 21:03:24 +0400
committerTon Roosendaal <ton@blender.org>2008-09-29 21:03:24 +0400
commit7ebeceb399002076106333202ec59483fc3ed4ba (patch)
tree0a457468afdc834467eed8ba7e96a2f7c27b44f9 /source/blender/blenkernel/intern/CCGSubSurf.h
parent4fbacd671756c435f503149a28c6b44d25e795e4 (diff)
Updated color calculus for sunsky
- removed ugly clamping function (it was dividing XYZ based on max of one of the values) - added option to use Exposure, this only works for brightness (Y). results look very pleasant, foggy and hazy results are possible. with exposre==0, no exposure happens for HDR extreme range skies, this is how yafray rendered it. - added menu for choosing color spaces (CIE = modern lcds) Please review! (and yes i know it's still not in World :)
Diffstat (limited to 'source/blender/blenkernel/intern/CCGSubSurf.h')
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