diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-05-02 18:42:05 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-05-02 18:42:05 +0400 |
commit | 4a4f091155e7fb1c7eba0988c815b41665e045b6 (patch) | |
tree | 3e3f3ffb6b4935a13efd763f3d6de2e387c725f2 /source/blender/blenkernel/intern/DerivedMesh.c | |
parent | 4a8663d66e4d82b7a8b9a3f6155c6367b694e08c (diff) |
Fix #35174: dynamic paint displacement missing in render.
A previous bugfix disabled the dynamic paint modifier for orco texture
coordinate evaluation of the modifier stack. However the MOD_APPLY_USECACHE
flag is not a good way to check if the modifier is evaluated for orcos.
Instead I've added a MOD_APPLY_ORCO flag. Also removed a bunch of
applyModifierEM callbacks, none of them served a purpose except for the
subsurf modifier.
Diffstat (limited to 'source/blender/blenkernel/intern/DerivedMesh.c')
-rw-r--r-- | source/blender/blenkernel/intern/DerivedMesh.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c index e188a7b403b..ebe032ad827 100644 --- a/source/blender/blenkernel/intern/DerivedMesh.c +++ b/source/blender/blenkernel/intern/DerivedMesh.c @@ -1692,7 +1692,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos DM_set_only_copy(orcodm, nextmask | CD_MASK_ORIGINDEX | (mti->requiredDataMask ? mti->requiredDataMask(ob, md) : 0)); - ndm = mti->applyModifier(md, ob, orcodm, app_flags & ~MOD_APPLY_USECACHE); + ndm = mti->applyModifier(md, ob, orcodm, (app_flags & ~MOD_APPLY_USECACHE) | MOD_APPLY_ORCO); if (ndm) { /* if the modifier returned a new dm, release the old one */ @@ -1708,7 +1708,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos nextmask &= ~CD_MASK_CLOTH_ORCO; DM_set_only_copy(clothorcodm, nextmask | CD_MASK_ORIGINDEX); - ndm = mti->applyModifier(md, ob, clothorcodm, app_flags & ~MOD_APPLY_USECACHE); + ndm = mti->applyModifier(md, ob, clothorcodm, (app_flags & ~MOD_APPLY_USECACHE) | MOD_APPLY_ORCO); if (ndm) { /* if the modifier returned a new dm, release the old one */ @@ -2031,9 +2031,9 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D DM_set_only_copy(orcodm, mask | CD_MASK_ORIGINDEX); if (mti->applyModifierEM) - ndm = mti->applyModifierEM(md, ob, em, orcodm); + ndm = mti->applyModifierEM(md, ob, em, orcodm, MOD_APPLY_ORCO); else - ndm = mti->applyModifier(md, ob, orcodm, 0); + ndm = mti->applyModifier(md, ob, orcodm, MOD_APPLY_ORCO); if (ndm) { /* if the modifier returned a new dm, release the old one */ @@ -2055,9 +2055,9 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D } if (mti->applyModifierEM) - ndm = mti->applyModifierEM(md, ob, em, dm); + ndm = mti->applyModifierEM(md, ob, em, dm, MOD_APPLY_USECACHE); else - ndm = mti->applyModifier(md, ob, dm, 0); + ndm = mti->applyModifier(md, ob, dm, MOD_APPLY_USECACHE); if (ndm) { if (dm && dm != ndm) |