diff options
author | Daniel Dunbar <daniel@zuster.org> | 2005-08-07 06:30:29 +0400 |
---|---|---|
committer | Daniel Dunbar <daniel@zuster.org> | 2005-08-07 06:30:29 +0400 |
commit | 8da5df8887a315a9c92168c8dd81f11b6ee0b29b (patch) | |
tree | 2215d2dc26fe4fa4e006f414be78663099c4b59f /source/blender/blenkernel/intern/DerivedMesh.c | |
parent | f17a9a1d3dec63bbf7da592616736212315a057a (diff) |
- add allowShared argument to DerivedMesh.convertToDispListMesh to allow returned
DLM to share data from DerivedMesh (reduces some copying/memory allocation)
- added displistmesh_copyShared function to copy a DLM but not duplicate any
internal data
- changed crease drawing to use DerivedMesh functions... this means varying
edge width style of creases had to go, I replaced by using varying color to
show crease weight instead. Don't think this is a big loss since the subsurf
result gives you a much better indication of the crease weight anyway.
- bug fix in mirror modifier, didn't copy edge creases from editmesh correctly
Diffstat (limited to 'source/blender/blenkernel/intern/DerivedMesh.c')
-rw-r--r-- | source/blender/blenkernel/intern/DerivedMesh.c | 27 |
1 files changed, 21 insertions, 6 deletions
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c index 15f6b9fce9b..b26d40f60fe 100644 --- a/source/blender/blenkernel/intern/DerivedMesh.c +++ b/source/blender/blenkernel/intern/DerivedMesh.c @@ -78,7 +78,7 @@ typedef struct { int freeNors, freeVerts; } MeshDerivedMesh; -static DispListMesh *meshDM_convertToDispListMesh(DerivedMesh *dm) +static DispListMesh *meshDM_convertToDispListMesh(DerivedMesh *dm, int allowShared) { MeshDerivedMesh *mdm = (MeshDerivedMesh*) dm; Mesh *me = mdm->me; @@ -95,6 +95,17 @@ static DispListMesh *meshDM_convertToDispListMesh(DerivedMesh *dm) dlm->nors = mdm->nors; dlm->dontFreeVerts = dlm->dontFreeOther = dlm->dontFreeNors = 1; + if (!allowShared) { + dlm->mvert = MEM_dupallocN(dlm->mvert); + if (dlm->medge) dlm->medge = MEM_dupallocN(dlm->medge); + dlm->mface = MEM_dupallocN(dlm->mface); + if (dlm->tface) dlm->tface = MEM_dupallocN(dlm->tface); + if (dlm->mcol) dlm->mcol = MEM_dupallocN(dlm->mcol); + if (dlm->nors) dlm->nors = MEM_dupallocN(dlm->nors); + + dlm->dontFreeVerts = dlm->dontFreeOther = dlm->dontFreeNors = 0; + } + return dlm; } @@ -479,7 +490,7 @@ static DerivedMesh *getMeshDerivedMesh(Mesh *me, Object *ob, float (*vertCos)[3] // XXX this is kinda hacky because we shouldn't really be editing // the mesh here, however, we can't just call mesh_build_faceNormals(ob) // because in the case when a key is applied to a mesh the vertex normals - // would never be correctly computed (and renderer makes this assumption). + // would never be correctly computed. mesh_calc_normals(mdm->verts, me->totvert, me->mface, me->totface, &mdm->nors); mdm->freeNors = 1; } @@ -1229,11 +1240,15 @@ static int ssDM_getNumFaces(DerivedMesh *dm) return ssdm->dlm->totface; } -static DispListMesh *ssDM_convertToDispListMesh(DerivedMesh *dm) +static DispListMesh *ssDM_convertToDispListMesh(DerivedMesh *dm, int allowShared) { SSDerivedMesh *ssdm = (SSDerivedMesh*) dm; - return displistmesh_copy(ssdm->dlm); + if (allowShared) { + return displistmesh_copyShared(ssdm->dlm); + } else { + return displistmesh_copy(ssdm->dlm); + } } static void ssDM_release(DerivedMesh *dm) @@ -1401,7 +1416,7 @@ static void mesh_calc_modifiers(Object *ob, float (*inputVertexCos)[3], DerivedM * one. */ if (dm && deformedVerts) { - DispListMesh *dlm = dm->convertToDispListMesh(dm); // XXX what if verts or nors were shared + DispListMesh *dlm = dm->convertToDispListMesh(dm, 0); int i; /* XXX, would like to avoid the conversion to a DLM here if possible. @@ -1526,7 +1541,7 @@ static void editmesh_calc_modifiers(DerivedMesh **cage_r, DerivedMesh **final_r) * one. */ if (dm && deformedVerts) { - DispListMesh *dlm = dm->convertToDispListMesh(dm); // XXX what if verts or nors were shared + DispListMesh *dlm = dm->convertToDispListMesh(dm, 0); int i; /* XXX, would like to avoid the conversion to a DLM here if possible. |