diff options
author | Alexander Gavrilov <angavrilov@gmail.com> | 2018-12-01 19:06:44 +0300 |
---|---|---|
committer | Alexander Gavrilov <angavrilov@gmail.com> | 2018-12-01 19:09:09 +0300 |
commit | 9ed522db735b1d798a5d68c6bf547e8123d33a4b (patch) | |
tree | b8e08f92ea02f1a6e73c2883e5f55d296cd3cadf /source/blender/blenkernel/intern/DerivedMesh.c | |
parent | dbb479b998a63bec22ebc3173b22420c955892dd (diff) |
Fix more cases of evaluated mesh being built for non-COW objects.
Diffstat (limited to 'source/blender/blenkernel/intern/DerivedMesh.c')
-rw-r--r-- | source/blender/blenkernel/intern/DerivedMesh.c | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c index 55898381fde..b2586d513d6 100644 --- a/source/blender/blenkernel/intern/DerivedMesh.c +++ b/source/blender/blenkernel/intern/DerivedMesh.c @@ -2004,6 +2004,10 @@ static void mesh_build_data( { BLI_assert(ob->type == OB_MESH); + /* Evaluated meshes aren't supposed to be created on original instances. If you do, + * they aren't cleaned up properly on mode switch, causing crashes, e.g T58150. */ + BLI_assert(ob->id.tag & LIB_TAG_COPIED_ON_WRITE); + BKE_object_free_derived_caches(ob); BKE_object_sculpt_modifiers_changed(ob); @@ -2153,9 +2157,6 @@ DerivedMesh *mesh_get_derived_final( Mesh *mesh_get_eval_final( struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask) { - /* Evaluation meshes on original instances aren't cleaned up properly, causing crashes. */ - BLI_assert(ob->id.tag & LIB_TAG_COPIED_ON_WRITE); - /* if there's no evaluated mesh or the last data mask used doesn't include * the data we need, rebuild the derived mesh */ @@ -2205,9 +2206,9 @@ Mesh *mesh_get_eval_deform(struct Depsgraph *depsgraph, Scene *scene, Object *ob if (!ob->runtime.mesh_deform_eval || ((dataMask & ob->lastDataMask) != dataMask) || - (need_mapping != ob->lastNeedMapping)) + (need_mapping && !ob->lastNeedMapping)) { - mesh_build_data(depsgraph, scene, ob, dataMask, false, need_mapping); + mesh_build_data(depsgraph, scene, ob, dataMask | ob->lastDataMask, false, need_mapping || ob->lastNeedMapping); } return ob->runtime.mesh_deform_eval; |