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authorAlexander Gavrilov <angavrilov@gmail.com>2016-01-19 20:30:50 +0300
committerCampbell Barton <ideasman42@gmail.com>2016-01-20 22:42:30 +0300
commit754096e670a87a18cdcbdfeea7abd27bee4592a1 (patch)
tree2e986aa694dd342be7865444d43518b8a569957e /source/blender/blenkernel/intern/DerivedMesh.c
parentb0b310e65d0851e87272caeb7cf6fb0119212a44 (diff)
Weight Paint: reduce alert color brightness
This condition can actually happen quite often if weight painting for a rig that uses separate control bones, so the color shouldn't be so bright that it's hard to look at for a significant amount of time.
Diffstat (limited to 'source/blender/blenkernel/intern/DerivedMesh.c')
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index fa529208101..1577a818180 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -1472,7 +1472,8 @@ static void calc_weightpaint_vert_array(
else {
unsigned char col[4];
if ((ob->actdef == 0) && !BLI_listbase_is_empty(&ob->defbase)) {
- ARRAY_SET_ITEMS(col, 0xff, 0, 0xff, 0xff);
+ /* color-code for missing data (full brightness isn't easy on the eye). */
+ ARRAY_SET_ITEMS(col, 0xa0, 0, 0xa0, 0xff);
}
else if (draw_flag & (CALC_WP_GROUP_USER_ACTIVE | CALC_WP_GROUP_USER_ALL)) {
copy_v3_v3_char((char *)col, dm_wcinfo->alert_color);