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authorAlexander Gavrilov <angavrilov@gmail.com>2016-01-18 22:00:56 +0300
committerCampbell Barton <ideasman42@gmail.com>2016-01-20 03:43:09 +0300
commitbda0820d575061fca3514281f81f04870bbd495e (patch)
treebd151d7e846b0011a33e5afd4d11d69a5fa027f6 /source/blender/blenkernel/intern/DerivedMesh.c
parent5feb3688fb6a6191673477d673f864310673b823 (diff)
Support multi-paint & show zero-weights as black
Specifically, when only one bone is selected and it's not really active. (With multiple bones on the other hand that behavior is forced on, since multi-paint can't modify purely zero weight verts and that's important.)
Diffstat (limited to 'source/blender/blenkernel/intern/DerivedMesh.c')
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 9fc438319cb..b5e6b6c4bac 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -1333,9 +1333,9 @@ typedef struct DMWeightColorInfo {
static int dm_drawflag_calc(const ToolSettings *ts)
{
- return ((ts->multipaint ? CALC_WP_MULTIPAINT :
- /* CALC_WP_GROUP_USER_ACTIVE or CALC_WP_GROUP_USER_ALL*/
- (1 << ts->weightuser)) |
+ return ((ts->multipaint ? CALC_WP_MULTIPAINT : 0) |
+ /* CALC_WP_GROUP_USER_ACTIVE or CALC_WP_GROUP_USER_ALL*/
+ (1 << ts->weightuser) |
(ts->auto_normalize ? CALC_WP_AUTO_NORMALIZE : 0));
}