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authorAlexander Gavrilov <angavrilov@gmail.com>2018-10-20 21:02:52 +0300
committerAlexander Gavrilov <angavrilov@gmail.com>2018-11-06 21:20:17 +0300
commit0709fac41ef0a20955069fcd6609577189e96d5c (patch)
treec7f6f7e993ccf7bf1fda3ec37f42dc5b2650f045 /source/blender/blenkernel/intern/DerivedMesh.c
parent84fa806491cd6485847140424a87d14ea135d2e7 (diff)
BKE_mesh: add a utility to get edge indices from looptri.
Not all three sides of a tesselated mesh triangle are guaranteed to be original mesh edges, so a somewhat complicated check is required to detect which ones are real. It seems that until now there was no utility function for that, only some example code.
Diffstat (limited to 'source/blender/blenkernel/intern/DerivedMesh.c')
0 files changed, 0 insertions, 0 deletions