diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2015-11-27 23:32:14 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2015-12-06 21:35:15 +0300 |
commit | 147f7a1e860587a928f465b0b4d0ecf816c997be (patch) | |
tree | f391edb612d8a53a5b31ecfb3fd2a91c3d9683b2 /source/blender/blenkernel/intern/DerivedMesh.c | |
parent | 42bff8bb1ef759caaf0c6c419349cbf4cc866e9a (diff) |
OpenGL: isolate fixed function lighting in simple shader code.
Differential Revision: https://developer.blender.org/D1645
Diffstat (limited to 'source/blender/blenkernel/intern/DerivedMesh.c')
-rw-r--r-- | source/blender/blenkernel/intern/DerivedMesh.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c index c705c7adedb..07a1d3bea7f 100644 --- a/source/blender/blenkernel/intern/DerivedMesh.c +++ b/source/blender/blenkernel/intern/DerivedMesh.c @@ -3529,14 +3529,11 @@ static void navmesh_drawColored(DerivedMesh *dm) #if 0 //UI_ThemeColor(TH_WIRE); - glDisable(GL_LIGHTING); glLineWidth(2.0); dm->drawEdges(dm, 0, 1); glLineWidth(1.0); - glEnable(GL_LIGHTING); #endif - glDisable(GL_LIGHTING); /* if (GPU_buffer_legacy(dm) ) */ /* TODO - VBO draw code, not high priority - campbell */ { DEBUG_VBO("Using legacy code. drawNavMeshColored\n"); @@ -3566,7 +3563,6 @@ static void navmesh_drawColored(DerivedMesh *dm) } glEnd(); } - glEnable(GL_LIGHTING); } static void navmesh_DM_drawFacesTex( |