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authorChris Blackbourn <chrisbblend@gmail.com>2022-09-12 03:58:14 +0300
committerChris Blackbourn <chrisbblend@gmail.com>2022-09-12 05:23:22 +0300
commit94e211ced914faff7c1f8d0f68209038afa974bf (patch)
tree5b43ecb8471fa941ff484e8aa02f54b8cd35abc9 /source/blender/blenkernel/intern/DerivedMesh.cc
parentc9a8380426462686e3281ed5ee504a4a8f553d6b (diff)
Fix T100874: improve uv unwrap of degenerate geometry
Provide reasonable defaults for UV unwrap for triangles with zero area: * Three vertices are arranged in a line. * Two vertices are at the same 3D location. * All three vertices are at the same 3D location. Change fixes quads / ngons which have triangulations with zero area. Change fixes both "Angle Based" method and "Conformal" method. Differential Revision: https://developer.blender.org/D15922
Diffstat (limited to 'source/blender/blenkernel/intern/DerivedMesh.cc')
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