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author | Jeroen Bakker <jeroen@blender.org> | 2022-03-01 13:35:11 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2022-03-01 13:37:18 +0300 |
commit | cde5e12c0bcc55b7c19b625ebf7a6f29dbd833d7 (patch) | |
tree | fde08c4e2bae375e3b1ce70bdce49036f01377ec /source/blender/blenkernel/intern/DerivedMesh.cc | |
parent | 9216cf9cb589f4d8ec0e79f0f0a160ce2c1dfb07 (diff) |
Fix T96097: Image editor tile drawing not working.
The image engine is depth aware when using tile drawing the depth is
only updated for the central image what lead to showing the background
on top of other areas.
Also makes sure that switching the tile drawing would lead to an update
of the texture slots.
Diffstat (limited to 'source/blender/blenkernel/intern/DerivedMesh.cc')
0 files changed, 0 insertions, 0 deletions