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authorChris Burt <desoto@exenex.com>2005-07-28 04:13:18 +0400
committerChris Burt <desoto@exenex.com>2005-07-28 04:13:18 +0400
commit539a9ad08fe6735bafe9cd77fe6c316a78b7b762 (patch)
tree8fe5d40b8f6f6dfd71d5d78f0936af047ef8ee30 /source/blender/blenkernel/intern/Makefile
parent8828aa060aca642161652783cf0ddf21de6bc69b (diff)
Part of a fix to the makefiles for compiling the new ZLib stuff. This
seemed to do the trick for me, however a game engine error has prevented me from compiling to test. Anyone who has time to test compiling it would be appreciated.
Diffstat (limited to 'source/blender/blenkernel/intern/Makefile')
-rw-r--r--source/blender/blenkernel/intern/Makefile3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/Makefile b/source/blender/blenkernel/intern/Makefile
index f2bd77f2045..250ddae1fd9 100644
--- a/source/blender/blenkernel/intern/Makefile
+++ b/source/blender/blenkernel/intern/Makefile
@@ -70,6 +70,9 @@ CPPFLAGS += -I../../render/extern/include
CPPFLAGS += -I$(NAN_IKSOLVER)/include
CPPFLAGS += -I$(NAN_DECIMATION)/include
+# path to zlib
+CPPFLAGS += -I$(NAN_ZLIB)/include
+
# path to our own external headerfiles
CPPFLAGS += -I..