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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-05-31 13:52:13 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-05-31 19:07:55 +0300 |
commit | cd702db3382adae6aa30f3d163e77dd8328e71e3 (patch) | |
tree | 70e896386428308f2fe1cfee03c2157968b4cd6a /source/blender/blenkernel/intern/action.c | |
parent | 48ea2131aad736f560d21172a91681dbccd18130 (diff) |
Animation: Pass dependency graph to animation system
This way we allow animation system to make decisions based on which
context dependency graph is coming from, and whether it belongs to
an active edit window or not.
Diffstat (limited to 'source/blender/blenkernel/intern/action.c')
-rw-r--r-- | source/blender/blenkernel/intern/action.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c index dd3e8c0afdb..360d9c019ba 100644 --- a/source/blender/blenkernel/intern/action.c +++ b/source/blender/blenkernel/intern/action.c @@ -1452,7 +1452,7 @@ void what_does_obaction(Object *ob, Object *workob, bPose *pose, bAction *act, c adt.action = act; /* execute effects of Action on to workob (or it's PoseChannels) */ - BKE_animsys_evaluate_animdata(NULL, &workob->id, &adt, cframe, ADT_RECALC_ANIM); + BKE_animsys_evaluate_animdata(NULL, NULL, &workob->id, &adt, cframe, ADT_RECALC_ANIM); } } |