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authorBastien Montagne <montagne29@wanadoo.fr>2017-05-03 09:34:24 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2017-05-03 09:37:24 +0300
commitd116932f3a6cf081cd55aba11b4baf32b998a4d2 (patch)
treeb2c911438b0ab53ec3b543f66698aa44959adc5b /source/blender/blenkernel/intern/action.c
parent8b2640f08858f200eda84e19f74ed234a2833eb2 (diff)
Add BBone and Wire Armature draw types to DrawManager.
Most of this was copying/adapting code from octahedral existing draw code, tough part was to get BBone matrices to behave as expected, they are using a fairly specific setup... Addresses T51365 and T51362.
Diffstat (limited to 'source/blender/blenkernel/intern/action.c')
-rw-r--r--source/blender/blenkernel/intern/action.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index 6ecbc3e7bde..44ee9aa7bf1 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -579,6 +579,8 @@ void BKE_pose_copy_data(bPose **dst, bPose *src, const bool copy_constraints)
if (pchan->prop) {
pchan->prop = IDP_CopyProperty(pchan->prop);
}
+
+ pchan->bbone_matrices = NULL; /* Drawing cache of bbone matrices, no need to copy. */
}
/* for now, duplicate Bone Groups too when doing this */
@@ -767,6 +769,9 @@ void BKE_pose_channel_free_ex(bPoseChannel *pchan, bool do_id_user)
IDP_FreeProperty(pchan->prop);
MEM_freeN(pchan->prop);
}
+
+ /* Cached bbone matrices, for new draw manager rendering code. */
+ MEM_SAFE_FREE(pchan->bbone_matrices);
}
void BKE_pose_channel_free(bPoseChannel *pchan)