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authorJoshua Leung <aligorith@gmail.com>2016-05-20 10:08:48 +0300
committerJoshua Leung <aligorith@gmail.com>2016-05-20 10:09:27 +0300
commit6e416b6bdf283f2337b962c05f93781eac00ff18 (patch)
tree0fca0a272a0dc82f6f80cdf32a4527d8873c68eb /source/blender/blenkernel/intern/action.c
parent75a31c36702239fc86081e66bcd6f27df0437e4a (diff)
Fix T48470: Bendy Bones: Custom Handle References not being cleared when bone deleted
In addition to the original bug report, I've gone through cleaning up a range of related bugs which only became clear when hunting around the code... * Custom Handle References weren't getting cleared when the bones they used got deleted. But, neither was the custom bone shape location/transform reference. * Various places where posebone settings are copied around were also missing code to handle the new Bendy Bone properties. (WHY DO WE HAVE SO MANY VARIATIONS OF COPYING POSE DATA!?!?) * If duplicating a Bendy Bone with custom references, and the custom references are also selected/duplicated, the new Bendy Bones will use the corresponding duplicated bones
Diffstat (limited to 'source/blender/blenkernel/intern/action.c')
-rw-r--r--source/blender/blenkernel/intern/action.c72
1 files changed, 66 insertions, 6 deletions
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index 3a31e4c36cf..df9b9683687 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -598,7 +598,16 @@ void BKE_pose_copy_data(bPose **dst, bPose *src, const bool copy_constraints)
outPose = MEM_callocN(sizeof(bPose), "pose");
BLI_duplicatelist(&outPose->chanbase, &src->chanbase);
-
+
+ /* Rebuild ghash here too, so that name lookups below won't be too bad...
+ * BUT this will have the penalty that the ghash will be built twice
+ * if BKE_pose_rebuild() gets called after this...
+ */
+ if (outPose->chanbase.first != outPose->chanbase.last) {
+ outPose->chanhash = NULL;
+ BKE_pose_channels_hash_make(outPose);
+ }
+
outPose->iksolver = src->iksolver;
outPose->ikdata = NULL;
outPose->ikparam = MEM_dupallocN(src->ikparam);
@@ -610,10 +619,16 @@ void BKE_pose_copy_data(bPose **dst, bPose *src, const bool copy_constraints)
id_us_plus(&pchan->custom->id);
}
- /* warning, O(n2) here, but it's a rarely used feature. */
+ /* warning, O(n2) here, if done without the hash, but these are rarely used features. */
if (pchan->custom_tx) {
pchan->custom_tx = BKE_pose_channel_find_name(outPose, pchan->custom_tx->name);
}
+ if (pchan->bbone_prev) {
+ pchan->bbone_prev = BKE_pose_channel_find_name(outPose, pchan->bbone_prev->name);
+ }
+ if (pchan->bbone_next) {
+ pchan->bbone_next = BKE_pose_channel_find_name(outPose, pchan->bbone_next->name);
+ }
if (copy_constraints) {
BKE_constraints_copy(&listb, &pchan->constraints, true); // BKE_constraints_copy NULLs listb
@@ -728,7 +743,7 @@ void BKE_pose_channels_remove(
Object *ob,
bool (*filter_fn)(const char *bone_name, void *user_data), void *user_data)
{
- /* First erase any associated pose channel */
+ /* Erase any associated pose channel, along with any references to them */
if (ob->pose) {
bPoseChannel *pchan, *pchan_next;
bConstraint *con;
@@ -737,6 +752,7 @@ void BKE_pose_channels_remove(
pchan_next = pchan->next;
if (filter_fn(pchan->name, user_data)) {
+ /* Bone itself is being removed */
BKE_pose_channel_free(pchan);
if (ob->pose->chanhash) {
BLI_ghash_remove(ob->pose->chanhash, pchan->name, NULL, NULL);
@@ -744,6 +760,7 @@ void BKE_pose_channels_remove(
BLI_freelinkN(&ob->pose->chanbase, pchan);
}
else {
+ /* Maybe something the bone references is being removed instead? */
for (con = pchan->constraints.first; con; con = con->next) {
const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
@@ -767,6 +784,20 @@ void BKE_pose_channels_remove(
cti->flush_constraint_targets(con, &targets, 0);
}
}
+
+ if (pchan->bbone_prev) {
+ if (filter_fn(pchan->bbone_prev->name, user_data))
+ pchan->bbone_prev = NULL;
+ }
+ if (pchan->bbone_next) {
+ if (filter_fn(pchan->bbone_next->name, user_data))
+ pchan->bbone_next = NULL;
+ }
+
+ if (pchan->custom_tx) {
+ if (filter_fn(pchan->custom_tx->name, user_data))
+ pchan->custom_tx = NULL;
+ }
}
}
}
@@ -880,6 +911,15 @@ static void copy_pose_channel_data(bPoseChannel *pchan, const bPoseChannel *chan
copy_m4_m4(pchan->pose_mat, (float(*)[4])chan->pose_mat);
pchan->flag = chan->flag;
+ pchan->roll1 = chan->roll1;
+ pchan->roll2 = chan->roll2;
+ pchan->curveInX = chan->curveInX;
+ pchan->curveInY = chan->curveInY;
+ pchan->curveOutX = chan->curveOutX;
+ pchan->curveOutY = chan->curveOutY;
+ pchan->scaleIn = chan->scaleIn;
+ pchan->scaleOut = chan->scaleOut;
+
con = chan->constraints.first;
for (pcon = pchan->constraints.first; pcon && con; pcon = pcon->next, con = con->next) {
pcon->enforce = con->enforce;
@@ -890,7 +930,7 @@ static void copy_pose_channel_data(bPoseChannel *pchan, const bPoseChannel *chan
/**
* Copy the internal members of each pose channel including constraints
* and ID-Props, used when duplicating bones in editmode.
- * (unlike copy_pose_channel_data which only).
+ * (unlike copy_pose_channel_data which only does posing-related stuff).
*
* \note use when copying bones in editmode (on returned value from #BKE_pose_channel_verify)
*/
@@ -913,6 +953,11 @@ void BKE_pose_channel_copy_data(bPoseChannel *pchan, const bPoseChannel *pchan_f
pchan->ikstretch = pchan_from->ikstretch;
pchan->ikrotweight = pchan_from->ikrotweight;
pchan->iklinweight = pchan_from->iklinweight;
+
+ /* bbone settings (typically not animated) */
+ pchan->bboneflag = pchan_from->bboneflag;
+ pchan->bbone_next = pchan_from->bbone_next;
+ pchan->bbone_prev = pchan_from->bbone_prev;
/* constraints */
BKE_constraints_copy(&pchan->constraints, &pchan_from->constraints, true);
@@ -1353,8 +1398,13 @@ void BKE_pose_rest(bPose *pose)
unit_qt(pchan->quat);
unit_axis_angle(pchan->rotAxis, &pchan->rotAngle);
pchan->size[0] = pchan->size[1] = pchan->size[2] = 1.0f;
-
- pchan->flag &= ~(POSE_LOC | POSE_ROT | POSE_SIZE);
+
+ pchan->roll1 = pchan->roll2 = 0.0f;
+ pchan->curveInX = pchan->curveInY = 0.0f;
+ pchan->curveOutX = pchan->curveOutY = 0.0f;
+ pchan->scaleIn = pchan->scaleOut = 1.0f;
+
+ pchan->flag &= ~(POSE_LOC | POSE_ROT | POSE_SIZE | POSE_BBONE_SHAPE);
}
}
@@ -1389,9 +1439,19 @@ bool BKE_pose_copy_result(bPose *to, bPose *from)
copy_v3_v3(pchanto->pose_head, pchanfrom->pose_head);
copy_v3_v3(pchanto->pose_tail, pchanfrom->pose_tail);
+ pchanto->roll1 = pchanfrom->roll1;
+ pchanto->roll2 = pchanfrom->roll2;
+ pchanto->curveInX = pchanfrom->curveInX;
+ pchanto->curveInY = pchanfrom->curveInY;
+ pchanto->curveOutX = pchanfrom->curveOutX;
+ pchanto->curveOutY = pchanfrom->curveOutY;
+ pchanto->scaleIn = pchanfrom->scaleIn;
+ pchanto->scaleOut = pchanfrom->scaleOut;
+
pchanto->rotmode = pchanfrom->rotmode;
pchanto->flag = pchanfrom->flag;
pchanto->protectflag = pchanfrom->protectflag;
+ pchanto->bboneflag = pchanfrom->bboneflag;
}
}
return true;