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authorAlexander Gavrilov <angavrilov@gmail.com>2019-04-20 18:06:31 +0300
committerAlexander Gavrilov <angavrilov@gmail.com>2019-04-23 13:45:03 +0300
commit624e93bbef8a8a34be822c1a98df131439c32788 (patch)
tree592fce70ac6a810c6ee4ab9c0c3ce87ebedc14cf /source/blender/blenkernel/intern/action.c
parentc043ab1cf3bce77248a8d7dfa42b2e9f8f9611aa (diff)
B-Bones: split the Scale In/Out properties into X and Y values.
As far as I can tell, there is no technical reason why the B-Bone segment thickness scaling can't be separated into two axes. The only downside is the increase in complexity of the B-Bone settings, but this is inevitable due to the increase in flexibility. Updating the file is somewhat complicated though, because F-Curves and drivers have to be duplicated and updated to the new names. Reviewers: campbellbarton Subscribers: icappiello, jpbouza Differential Revision: https://developer.blender.org/D4716
Diffstat (limited to 'source/blender/blenkernel/intern/action.c')
-rw-r--r--source/blender/blenkernel/intern/action.c12
1 files changed, 8 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index 9ae8d27b27f..59e279d8054 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -458,7 +458,8 @@ bPoseChannel *BKE_pose_channel_verify(bPose *pose, const char *name)
unit_axis_angle(chan->rotAxis, &chan->rotAngle);
chan->size[0] = chan->size[1] = chan->size[2] = 1.0f;
- chan->scaleIn = chan->scaleOut = 1.0f;
+ chan->scale_in_x = chan->scale_in_y = 1.0f;
+ chan->scale_out_x = chan->scale_out_y = 1.0f;
chan->limitmin[0] = chan->limitmin[1] = chan->limitmin[2] = -M_PI;
chan->limitmax[0] = chan->limitmax[1] = chan->limitmax[2] = M_PI;
@@ -1410,7 +1411,8 @@ void BKE_pose_rest(bPose *pose)
pchan->curveInX = pchan->curveInY = 0.0f;
pchan->curveOutX = pchan->curveOutY = 0.0f;
pchan->ease1 = pchan->ease2 = 0.0f;
- pchan->scaleIn = pchan->scaleOut = 1.0f;
+ pchan->scale_in_x = pchan->scale_in_y = 1.0f;
+ pchan->scale_out_x = pchan->scale_out_y = 1.0f;
pchan->flag &= ~(POSE_LOC | POSE_ROT | POSE_SIZE | POSE_BBONE_SHAPE);
}
@@ -1438,8 +1440,10 @@ void BKE_pose_copyesult_pchan_result(bPoseChannel *pchanto, const bPoseChannel *
pchanto->curveOutY = pchanfrom->curveOutY;
pchanto->ease1 = pchanfrom->ease1;
pchanto->ease2 = pchanfrom->ease2;
- pchanto->scaleIn = pchanfrom->scaleIn;
- pchanto->scaleOut = pchanfrom->scaleOut;
+ pchanto->scale_in_x = pchanfrom->scale_in_x;
+ pchanto->scale_in_y = pchanfrom->scale_in_y;
+ pchanto->scale_out_x = pchanfrom->scale_out_x;
+ pchanto->scale_out_y = pchanfrom->scale_out_y;
pchanto->rotmode = pchanfrom->rotmode;
pchanto->flag = pchanfrom->flag;