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author | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-11 13:14:18 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-11 13:15:14 +0300 |
commit | d0956e9cb3077971a9ae6c1ba9560604d5ad1ef7 (patch) | |
tree | 0dea964abf85748db7ab15a2feee1a41bf6ec52c /source/blender/blenkernel/intern/anim.c | |
parent | 8055ed2741d1da48f2bf84c75ccb37b54cef1ab8 (diff) |
Cleanup: Moar G.main removal of Hell.
This commit actually adds some G.main... but at much, much higher level
than the ones it removes, so should still be better ;)
Diffstat (limited to 'source/blender/blenkernel/intern/anim.c')
-rw-r--r-- | source/blender/blenkernel/intern/anim.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c index a0f069bccf2..a09065f8b5d 100644 --- a/source/blender/blenkernel/intern/anim.c +++ b/source/blender/blenkernel/intern/anim.c @@ -340,7 +340,7 @@ static void motionpaths_calc_update_scene(Scene *scene) * is animated but not attached to/updatable from objects */ for (base = scene->base.first; base; base = base->next) { /* update this object */ - BKE_object_handle_update(G.main->eval_ctx, scene, base->object); + BKE_object_handle_update(G.main, G.main->eval_ctx, scene, base->object); /* if this is the last one we need to update, let's stop to save some time */ if (base == last) |