diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-11-22 15:52:39 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2017-11-23 12:48:23 +0300 |
commit | 3abe8b3292cf7a50a9200b95401993384df24d9a (patch) | |
tree | 6c7a853710f1a4264dd1bb4d7b9bf14f44b75f33 /source/blender/blenkernel/intern/anim.c | |
parent | fb7d23bdb2a5c0ed00067045e4acdf6593258b52 (diff) |
Rename any instance of scene layer or render layer in code with view layer
The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.
* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started
Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.
Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.
Reviewers: campbellbarton, sergey
Differential Revision: https://developer.blender.org/D2927
Diffstat (limited to 'source/blender/blenkernel/intern/anim.c')
-rw-r--r-- | source/blender/blenkernel/intern/anim.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c index 7a0bf54f1f2..62df97c6afa 100644 --- a/source/blender/blenkernel/intern/anim.c +++ b/source/blender/blenkernel/intern/anim.c @@ -279,7 +279,7 @@ void animviz_get_object_motionpaths(Object *ob, ListBase *targets) /* update scene for current frame */ static void motionpaths_calc_update_scene(Main *bmain, Scene *scene, - SceneLayer *scene_layer, + ViewLayer *view_layer, struct Depsgraph *depsgraph) { /* Do all updates @@ -292,7 +292,7 @@ static void motionpaths_calc_update_scene(Main *bmain, * * TODO(sergey): Use evaluation context dedicated to motion paths. */ - BKE_scene_graph_update_for_newframe(bmain->eval_ctx, depsgraph, bmain, scene, scene_layer); + BKE_scene_graph_update_for_newframe(bmain->eval_ctx, depsgraph, bmain, scene, view_layer); } /* ........ */ @@ -369,7 +369,7 @@ static void motionpaths_calc_bake_targets(Scene *scene, ListBase *targets) /* calculate path over requested range */ for (CFRA = sfra; CFRA <= efra; CFRA++) { /* update relevant data for new frame */ - motionpaths_calc_update_scene(bmain, scene, eval_ctx->scene_layer, eval_ctx->depsgraph); + motionpaths_calc_update_scene(bmain, scene, eval_ctx->view_layer, eval_ctx->depsgraph); /* perform baking for targets */ motionpaths_calc_bake_targets(scene, targets); @@ -377,7 +377,7 @@ static void motionpaths_calc_bake_targets(Scene *scene, ListBase *targets) /* reset original environment */ CFRA = cfra; - motionpaths_calc_update_scene(bmain, scene, eval_ctx->scene_layer, eval_ctx->depsgraph); + motionpaths_calc_update_scene(bmain, scene, eval_ctx->view_layer, eval_ctx->depsgraph); /* clear recalc flags from targets */ for (mpt = targets->first; mpt; mpt = mpt->next) { |