Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDalai Felinto <dfelinto@gmail.com>2017-11-22 15:52:39 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-11-23 12:48:23 +0300
commit3abe8b3292cf7a50a9200b95401993384df24d9a (patch)
tree6c7a853710f1a4264dd1bb4d7b9bf14f44b75f33 /source/blender/blenkernel/intern/anim.c
parentfb7d23bdb2a5c0ed00067045e4acdf6593258b52 (diff)
Rename any instance of scene layer or render layer in code with view layer
The RenderResult struct still has a listbase of RenderLayer, but that's ok since this is strictly for rendering. * Subversion bump (to 2.80.2) * DNA low level doversion (renames) - only for .blend created since 2.80 started Note: We can't use DNA_struct_elem_find or get file version in init_structDNA, so we are manually iterating over the array of the SDNA elements instead. Note 2: This doversion change with renames can be reverted in a few months. But so far it's required for 2.8 files created between October 2016 and now. Reviewers: campbellbarton, sergey Differential Revision: https://developer.blender.org/D2927
Diffstat (limited to 'source/blender/blenkernel/intern/anim.c')
-rw-r--r--source/blender/blenkernel/intern/anim.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c
index 7a0bf54f1f2..62df97c6afa 100644
--- a/source/blender/blenkernel/intern/anim.c
+++ b/source/blender/blenkernel/intern/anim.c
@@ -279,7 +279,7 @@ void animviz_get_object_motionpaths(Object *ob, ListBase *targets)
/* update scene for current frame */
static void motionpaths_calc_update_scene(Main *bmain,
Scene *scene,
- SceneLayer *scene_layer,
+ ViewLayer *view_layer,
struct Depsgraph *depsgraph)
{
/* Do all updates
@@ -292,7 +292,7 @@ static void motionpaths_calc_update_scene(Main *bmain,
*
* TODO(sergey): Use evaluation context dedicated to motion paths.
*/
- BKE_scene_graph_update_for_newframe(bmain->eval_ctx, depsgraph, bmain, scene, scene_layer);
+ BKE_scene_graph_update_for_newframe(bmain->eval_ctx, depsgraph, bmain, scene, view_layer);
}
/* ........ */
@@ -369,7 +369,7 @@ static void motionpaths_calc_bake_targets(Scene *scene, ListBase *targets)
/* calculate path over requested range */
for (CFRA = sfra; CFRA <= efra; CFRA++) {
/* update relevant data for new frame */
- motionpaths_calc_update_scene(bmain, scene, eval_ctx->scene_layer, eval_ctx->depsgraph);
+ motionpaths_calc_update_scene(bmain, scene, eval_ctx->view_layer, eval_ctx->depsgraph);
/* perform baking for targets */
motionpaths_calc_bake_targets(scene, targets);
@@ -377,7 +377,7 @@ static void motionpaths_calc_bake_targets(Scene *scene, ListBase *targets)
/* reset original environment */
CFRA = cfra;
- motionpaths_calc_update_scene(bmain, scene, eval_ctx->scene_layer, eval_ctx->depsgraph);
+ motionpaths_calc_update_scene(bmain, scene, eval_ctx->view_layer, eval_ctx->depsgraph);
/* clear recalc flags from targets */
for (mpt = targets->first; mpt; mpt = mpt->next) {