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authorJacques Lucke <jacques@blender.org>2020-04-20 11:37:38 +0300
committerJacques Lucke <jacques@blender.org>2020-04-20 11:45:18 +0300
commiteb4e3bbe68c8fb1d717d5f0380d61cd015de8767 (patch)
tree26c71b06e0b2565117d098b0f45c337eff9017bd /source/blender/blenkernel/intern/anim_data.c
parent5f5ec7b0ed5a110edd118fae00632384e51b62c2 (diff)
Simulations: Add new simulation data block
This data block will be the container for simulation node trees. It will be used for the new particle node system (T73324). The new data block has the type `ID_SIM`. It is not visible to users and other developers by default yet. To enable it, activate the cmake option `WITH_NEW_SIMULATION_TYPE`. New simulation data blocks can be created by running `bpy.data.simulations.new("name")`. Reviewers: brecht Differential Revision: https://developer.blender.org/D7225
Diffstat (limited to 'source/blender/blenkernel/intern/anim_data.c')
-rw-r--r--source/blender/blenkernel/intern/anim_data.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/anim_data.c b/source/blender/blenkernel/intern/anim_data.c
index 41bfc5b59e4..f77e2ea1e0d 100644
--- a/source/blender/blenkernel/intern/anim_data.c
+++ b/source/blender/blenkernel/intern/anim_data.c
@@ -95,6 +95,7 @@ bool id_type_can_have_animdata(const short id_type)
case ID_HA:
case ID_PT:
case ID_VO:
+ case ID_SIM:
return true;
/* no AnimData */
@@ -1321,6 +1322,9 @@ void BKE_animdata_main_cb(Main *bmain, ID_AnimData_Edit_Callback func, void *use
/* volumes */
ANIMDATA_IDS_CB(bmain->volumes.first);
+
+ /* simulations */
+ ANIMDATA_IDS_CB(bmain->simulations.first);
}
/* Fix all RNA-Paths throughout the database (directly access the Global.main version)
@@ -1430,6 +1434,9 @@ void BKE_animdata_fix_paths_rename_all(ID *ref_id,
/* volumes */
RENAMEFIX_ANIM_IDS(bmain->volumes.first);
+ /* simulations */
+ RENAMEFIX_ANIM_IDS(bmain->simulations.first);
+
/* scenes */
RENAMEFIX_ANIM_NODETREE_IDS(bmain->scenes.first, Scene);
}