diff options
author | Campbell Barton <campbell@blender.org> | 2022-06-03 06:39:37 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-06-03 08:08:11 +0300 |
commit | e87082d8a70a0252ca76ce93b08c5bd65e29928b (patch) | |
tree | 2953ec6ce0d450e3b9a4259c96bee83fded06a44 /source/blender/blenkernel/intern/anim_sys.c | |
parent | 379672ca0baf0c37bb01fd108c61da52c16cac9e (diff) |
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/blenkernel/intern/anim_sys.c')
-rw-r--r-- | source/blender/blenkernel/intern/anim_sys.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c index 94b85e42f96..eb4784bebff 100644 --- a/source/blender/blenkernel/intern/anim_sys.c +++ b/source/blender/blenkernel/intern/anim_sys.c @@ -4074,7 +4074,7 @@ void BKE_animsys_evaluate_all_animation(Main *main, Depsgraph *depsgraph, float /* objects */ /* ADT_RECALC_ANIM doesn't need to be supplied here, since object AnimData gets - * this tagged by Depsgraph on framechange. This optimization means that objects + * this tagged by Depsgraph on frame-change. This optimization means that objects * linked from other (not-visible) scenes will not need their data calculated. */ EVAL_ANIM_IDS(main->objects.first, 0); |