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authorCampbell Barton <ideasman42@gmail.com>2020-08-01 06:02:21 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-08-01 06:51:05 +0300
commit901ee66ea1cb4d60a93d4c92161e5c8e21e903bd (patch)
treeef832f3cc235bf84ccc509f777e4116cab722c24 /source/blender/blenkernel/intern/armature.c
parent006e850a84eb8b81b9a22f5c448732daa98f9a21 (diff)
Cleanup: use term init instead of initialize/initialise
The abbreviation 'init' is brief, unambiguous and already used in thousands of places, also initialize is often accidentally written with British spelling.
Diffstat (limited to 'source/blender/blenkernel/intern/armature.c')
-rw-r--r--source/blender/blenkernel/intern/armature.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index bf04603aa46..d1d6cc63174 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -2576,7 +2576,7 @@ void BKE_pose_where_is(struct Depsgraph *depsgraph, Scene *scene, Object *ob)
}
/* 2a. construct the IK tree (standard IK) */
- BIK_initialize_tree(depsgraph, scene, ob, ctime);
+ BIK_init_tree(depsgraph, scene, ob, ctime);
/* 2b. construct the Spline IK trees
* - this is not integrated as an IK plugin, since it should be able