diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-04-20 11:18:25 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2018-04-20 11:34:48 +0300 |
commit | 36773e35f6009693562330137435271922758b95 (patch) | |
tree | 955bdbe2382e28a9ff0cf10efc498c1780ef8f43 /source/blender/blenkernel/intern/armature.c | |
parent | 98422c36abe0792ec44d3e0378faef4b2249940f (diff) |
Remove Armature Sketching & Retarget
While the feature is interesting, it's not much from what we can tell.
Retargeting is an important feature but needs
to fit in better with typical animation work-flows.
See: T52809
Diffstat (limited to 'source/blender/blenkernel/intern/armature.c')
-rw-r--r-- | source/blender/blenkernel/intern/armature.c | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c index 6daaa10f227..d1b02695c35 100644 --- a/source/blender/blenkernel/intern/armature.c +++ b/source/blender/blenkernel/intern/armature.c @@ -73,7 +73,6 @@ #include "BKE_scene.h" #include "BIK_api.h" -#include "BKE_sketch.h" /* **************** Generic Functions, data level *************** */ @@ -135,12 +134,6 @@ void BKE_armature_free(bArmature *arm) MEM_freeN(arm->edbo); arm->edbo = NULL; } - - /* free sketch */ - if (arm->sketch) { - freeSketch(arm->sketch); - arm->sketch = NULL; - } } void BKE_armature_make_local(Main *bmain, bArmature *arm, const bool lib_local) @@ -204,7 +197,6 @@ void BKE_armature_copy_data(Main *UNUSED(bmain), bArmature *arm_dst, const bArma arm_dst->edbo = NULL; arm_dst->act_edbone = NULL; - arm_dst->sketch = NULL; } bArmature *BKE_armature_copy(Main *bmain, const bArmature *arm) |